The Gaardian Aardwolf Notes Archive

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showing 50 most recent notes by Arystul
Re: Touchstone clan area exit change. ++
Note #27809
posted on General
Wednesday, March 6, 2019 @ 13:27
Reply to: Note 27808 posted by Starling

I have never lifted a finger to improve any script... ever, even if
 I had I would not ever find it appropriate to publicy barrade a clan
for making a change (one as stated before was made years ago).

If having to read your trash notes is what we have to put up with
to get "improvements" on S&D then please kindly stop updating it :)

Peace and love, and all that jazz.
claninfo abbreviated name
Note #41034
posted on Ideas
Friday, December 14, 2018 @ 19:54
Not sure this would benefit anyone anyone as much as Retri, but would
be nice if a clan's abbreviated name could be used for who swho
drank yrank mrank etc. just the same as the clans full name.

would be nice to drank 1 retri etc. instead of spelling out the
spo :can now quest
whole thing all the time. I'm sure other clans could benefit too
just not as familiar with others short names as our own.

Just an idea!
Ary-
Re: Info -h pkdeaths +
Note #18158
posted on Bugs
Friday, November 16, 2018 @ 11:01
Reply to: Note 18157 posted by Crowley

[16 Nov 10:48:53] INFO: Yatzi has been placed on the wanted list by Tram!
reply how is that a death?

he has not died yet?
Bring back sports channel.
Note #40661
posted on Ideas
Tuesday, October 23, 2018 @ 20:37
subject says it all, was pretty popular channel, for people like
myself who don't want to sift through the banter of gossip
to talk sports.

thanks
Re: Removal of OPK
Note #40646
posted on Ideas
Monday, October 15, 2018 @ 22:00
Reply to: Note 40639 posted by KoopaTroopa

I have not paid any attention to this thread at all, but I'd like to offer
a scenario I've run into with OPK on/off as some insight.

I have zero interest typically with OPK while actively pupping, but I have
it on all the time while leveling. However I sometimes forget to remove it
right away, or even have someone sitting waiting for me to hit 200 so they
can jump me. In this situation I would absolutely be reminded about how
I forgot to "Opk off" and go ahead and do that.

Obviously I can't speak for others who have done that, as I know for a fact
that people want the rewards but really have zero interest in actually being
OPK for any other reason than the free xp and qp.

Re: gq mob/arboretum +
Note #18032
posted on Bugs
Thursday, August 16, 2018 @ 22:32
Reply to: Note 18030 posted by Crowley

Needed broken glass from vending machine room that couldn't get until the goal
was open. Thus, I couldn't manipulate mobs until goal was open.
gq mob/arboretum
Note #18029
posted on Bugs
Thursday, August 16, 2018 @ 22:27
have to have goal open to reach fungmole, seems not right?
clandonate -h
Note #39526
posted on Ideas
Saturday, March 31, 2018 @ 21:11
I have my reasons lol, but I'd love to see a list of donates :)
Bring back SPorts channel
Note #39284
posted on Ideas
Sunday, February 25, 2018 @ 08:24
Subject pretty much says it all, I know and appreciate the idea of cleaning
up the number of channels is a great idea, but for people like myself who
don't really want to read through every line of gossip to see if someone
is talking about sports and often keeps the channel off due to spam
it would be nice to have a sports channel again. Even if not used often.

Thanks
Polished, Enhanced eq.
Note #17728
posted on Bugs
Tuesday, January 30, 2018 @ 08:09
Wondering how this system works on items when you loot more than one item
from a mob, I.E. I kill the mob for map of the world and possessed aura
in Glamdursil, 200 or so attempts has gotten me 5-10 Polished or better
portals, but 0 auras. Just kind of doesn't seem like its the same odds
for the second or third items looted as it is the first.

Ary
Re: Auction.
Note #38590
posted on Ideas
Tuesday, January 16, 2018 @ 17:14
Reply to: Note 38562 posted by Lasher

I have actually thought this to be true a few times (not just since enhanced
items became a thing) but maybe make auction behave a little more like remort
auction in that it resets a timer every time a bid is placed? At the very least
it would buy some time.
Re: trollers ++
Note #38555
posted on Ideas
Monday, January 15, 2018 @ 19:08
Reply to: Note 38554 posted by Toneloc

The real answer for anyone that deals with trollers is, Dont engage... while
it would be nice to have 100 ignore slots to ignore the half of the mud
that are assholes and have no life outside of aard and get their rocks off
making others feel bad about themselves, the truth is the moment they bother
you and you respond its all over from there. Just don't engage! really it is
that easy

Re: Town of Solan
Note #17631
posted on Bugs
Saturday, November 25, 2017 @ 10:02
Reply to: Note 17628 posted by Arystul

I should have also pointed out that there is no door represented on the mini
map in east direction from that room either. I assume its supposed to be hidden
so maybe this is all 100% intended
Town of Solan
Note #17628
posted on Bugs
Friday, November 24, 2017 @ 18:42
The end of a small dirt road

mushmapper room# 23796

There is a room east of here with a door called "gate", "open gate" works
"open east" does not, however "close east" does. Seems like either both open
and close "east" should work, or neither should. 
Note system/clan ranks
Note #38089
posted on Ideas
Wednesday, November 8, 2017 @ 21:01
I don't know if this idea has ever been posted, or even possible, but it just
gt [Repop] zangar @@ 20:58:06
occured to me that it would be a neat addition, and add more meaning to clan
ranks, to be able to post a note to your clan and set a minimum rank to be
able to read the note. Would make it cool for conducting clan business  in
some cases without selecting specific members but being able to reach out to
certain ranks.

Just a thought
Re: OPK Restrictions for New Players +
Note #38026
posted on Ideas
Saturday, October 21, 2017 @ 16:24
Reply to: Note 38022 posted by Trurien

I'm guessing Yaz isn't a newbie, rather was speaking as if it should be assumed
they were, either way I'm for some experience being necessary before OPK is
Unlocked
Top 10 manor exits
Note #27319
posted on General
Saturday, October 14, 2017 @ 20:58
Curious what the best use of using all available manor exits to their best
potential, what would they be? aaand go....
aardmush fubered
Note #7418
posted on Tech
Saturday, June 24, 2017 @ 20:03
Looking for advice other than "load a backup copy" here please:

I haven't logged in a few days, as of my last login, aardmush has worked
as intended including all mini-windows etc. As of today I logged in and
found that several mini windows are missing, and none of them that are here
are aligned correctly or anything even close to how I have had them set up for
a very long time. This is far from the first issue I've had with aardmush but
it is the latest. If I am doing something to cause problems such as this one
I'd love to know what I'm doing so I can stop! lol THanks in advance for
any and all help

Ary
Oradins gift
Note #47592
posted on Forsale
Thursday, May 11, 2017 @ 21:34

+-----------------------------------------------------------------+
| Keywords   : oradrin's gift rank1                               |
| Name       : -=Oradrin's Gift=-                                 |
| Id         : 1816515299                                         |
| Type       : Light                     Level  :   200           |
| Worth      : 10,000                    Weight :     4           |
| Duration   : permanent                                          |
| Wearable   : light                                              |
| Score      : 400                                                |
| Material   : light                                              |
| Flags      : glow, hum, magic, held, burn-proof, nolocate,      |
|            : heroonly, V3                                       |
| Owned By   : Arystul                                            |
| Found at   : Oradrin's Chosen                                   |
+-----------------------------------------------------------------+
| Stat Mods  : Mana         : +150     Hit points   : +100        |
|              Hit roll     : +35      Damage roll  : +35         |
|              Wisdom       : +5                                  |
+-----------------------------------------------------------------+

Completely raw, note me with a bid +reown
Wanted flags
Note #37072
posted on Ideas
Tuesday, March 28, 2017 @ 19:53
Currently shortflags does not shorten (WANTED) flags, could it? I realize
there is currently a (W) for White for aura of sanctuary, but it is Bwhite
in color, could do bred (W) for wanted? or even change (white) to (Sanctuary)
shortened to (S) in an effort to enable shorter flags than whats currently
offered?

Not a big deal, I just enjoy shortflags quite well
max 231 dagger
Note #47476
posted on Forsale
Tuesday, March 21, 2017 @ 19:16
+-----------------------------------------------------------------+
| Keywords   : aardwolf dagger (268138)                           |
| Name       : Dagger of Aardwolf                                 |
| Id         : 100090945                                          |
| Type       : Weapon                    Level  :   231           |
| Worth      : 1,000                     Weight :    10           |
| Wearable   : wield                                              |
| Score      : 4087                                               |
| Flags      : unique, glow, hum, magic, solidified, resonated,   |
|            : illuminated, V3, precious, lauction                |
| Owned By   : Arystul                                            |
| Found at   : Immortal Homes                                     |
+-----------------------------------------------------------------+
| Weapon Type: dagger                 Average Dam :    693        |
| Inflicts   : thrust                 Damage Type : Pierce        |
| Specials   : sharp                                              |
+-----------------------------------------------------------------+
| Stat Mods  : Hit roll     : +122     Damage roll  : +116        |
|              Constitution : +1       Intelligence : +1          |
|              Luck         : +4       Dexterity    : +2          |
|              Strength     : +1       Wisdom       : +2          |
+-----------------------------------------------------------------+
| Market Item Number    : 76618                                   |
| Item is being sold by : Arystul                                 |
| Auction will end in   : 6 days and 23:13:17                     |
| Current bid           : 500 qp (Chumpy)                         |
+-----------------------------------------------------------------+
lbid 76618
lbid 76618
Epic rank gear
Note #47454
posted on Forsale
Saturday, March 18, 2017 @ 14:27
Looking to buy some, open to most anything, please note me with stats
and price etc.
Re: OPK/FLEE +
Note #36204
posted on Ideas
Wednesday, October 26, 2016 @ 18:54
Reply to: Note 36203 posted by Vinatia

It is a well known fact that evading pk is far too easy, OPK is a great
attempt to give pking a boost, but as it is everyone gets perks, but its
inevitably still very easy to bail out, so its little risk currently for
a pretty high reward IMO
OPK/FLEE
Note #36202
posted on Ideas
Wednesday, October 26, 2016 @ 18:49
It is my opinion, that if you flag yourself as OPK, then you accept the risk
of openly being targeted, anytime. anywhere...

I think that if you flag yourself OPK that as soon as you're in combat
with another player, no form of evasion should be allowed, no flee,
no retreat, no recall etc. etc.

The only addendum I would make is that to keep from making
a gang bang situation happening that no one else can engage
in pk with either player. 
wtb portal to masquerade
Note #47007
posted on Forsale
Friday, September 9, 2016 @ 19:52
Will pay handsomely, Please reach out
Jungles of Verume/Cougarian Queendom
Note #16874
posted on Bugs
Monday, June 20, 2016 @ 08:13
Cartographer is 3 moves into Jungles of Verume but belongs in Cougarian
Queendom.. I would think unintentional? 
Re: Billion Mobs Competition
Note #8457
posted on Games
Saturday, October 17, 2015 @ 17:49
Reply to: Note 8382 posted by Lasher

november 6th, 7:10 am Mud time
lbid 59501
Note #45465
posted on Forsale
Sunday, July 12, 2015 @ 21:13
Aarchaeology A goldon Cross up forsale lbid 59501
Re: War option +
Note #32340
posted on Ideas
Sunday, June 7, 2015 @ 22:07
Reply to: Note 32339 posted by Xochitl

That is an option, but its a lot of effort sometimes, I've gone that route
before. Even had someone run off with my loot lol. Would much rather over
pay to have an anonymous war called
War option
Note #32338
posted on Ideas
Sunday, June 7, 2015 @ 21:32
I don't know what the cost should be, but there should be a way to anonymously
call wars from anywhere in the mud, except maybe prison rooms..

maybe 1tp?

Currently most player called wars end up with either no combatants because
typically speaking the person calling the war is most likely to win it
or it gets a few extremely low level newbies to join.

Personally I'd rather not waste 500k on a war that doesn't get a single
other participant, and I don't care about war kills enough to enjoy
slapping a newbie once to pad my stats and get a war win, I'd rather
call a war anonymously and lose than have it that way.
Poker cards forsale
Note #44824
posted on Forsale
Saturday, February 28, 2015 @ 10:05
lbid 54475 through 78

all have a buyout price but feel free to make binds!
Re: combined heals +
Note #15547
posted on Bugs
Sunday, February 22, 2015 @ 12:30
Reply to: Note 15546 posted by Snowolf

Yeah I didn't mean to imply that it wasn't working if you didn't see the
message, to add on, Even if the combined heal and amount line doesn't show
up it will still say if you are fully healed and already completely healed
lines.

You quaff Jade Elixir.
You are now fully healed.
You are already fully healed.
combined heals
Note #15545
posted on Bugs
Sunday, February 22, 2015 @ 12:26
Not sure if this is intentional or not, but from what I can see sometimes
while in combat it doesn't display the heal message at all:

You quaff Jade Elixir.

4155/5034HP 3299/4671Mana 1766/1869Moves 5913tnl 18qtime   Enemy: 40%

when not in combat, it seems to work fine

You quaff Jade Elixir.
[4] A warm feeling fills your body. [1148]
ISO Creative mind
Note #44776
posted on Forsale
Friday, February 20, 2015 @ 20:23
Looking for some help coming up with room names descriptions as well as mob
names and descs, and the name for some potions, preferably someone who is
familiar with the boston redsox and fenway park, even if you've never been
there but are familiar with it, my manor theme is redsox/fenway based

I will pay pretty well, can negotiate what your time is worth upon
a satisfactory completetion. I appreciate the help! Note me on personal
or send tells with interest

Arystul
Re: Setwanted, a big hassle?
Note #25041
posted on General
Monday, January 19, 2015 @ 11:12
Reply to: Note 25029 posted by Dexter

Your idea is actually kind of cool, could just revamp setwanted to make that
happen, but you don't actually lose exp other than getting half exp during
pk grace period, which can be reduced by clearing grace

I do like the idea of a hightened rewards system for it too.

Depending on how bad you want someone killed for you, pony up 500qp for the
kill, person who kills gets 75% and the other 25% goes into a sink, cant be
killed by clannies or allies

really the amount spent on this could be endless, as long as someone was
willing to pony up the dough

Obvious qp transfers etc would be a concern, but also be pretty obvious
it was happening too if a qsitter was paying 10k qp for a kill then
immediately logged out and into a t9 char to kill the person..

not a bad idea if I say so my self
Re: aardmush/missing lua 5.1dll +++
Note #6631
posted on Tech
Tuesday, December 30, 2014 @ 07:57
Reply to: Note 6630 posted by Redryn

You're my hero Red, got it to work! thanks!
Re: aardmush/missing lua 5.1dll +
Note #6629
posted on Tech
Monday, December 29, 2014 @ 09:44
Reply to: Note 6627 posted by Fiendish

I've tried several times, I don't think its the client package is the issue
I tried dragging my old aardmush folder on to this computer which worked fine
on my old one and still have the same problem
aardmush/missing lua 5.1dll
Note #6624
posted on Tech
Wednesday, December 24, 2014 @ 11:53
anyone else getting this missing lua file when trying to install aardmush
on a vista computer?

any help would be much appreciated
Re: You know you mud too much when... (redux)
Note #24144
posted on General
Wednesday, January 29, 2014 @ 18:49
Reply to: Note 24142 posted by Starphoenix

This is an obvious sign that you've been mudding too much, but its kind of like
driving up on a construction zone and missing the signs you already passed
behind you lol
New grouping idea
Note #28362
posted on Ideas
Wednesday, January 22, 2014 @ 19:26
Have been considering this thought it was worth throwing out there
I think there should be more motivation to grouping, currently there
are draggers and dragees, and depending on the tier of each
sometimes grouping in this manner can slow the dragger down and be inconvenient
and thus convince the dragger to stop grouping as often unless its equally
as beneficial.

My proposal is a rough idea at best and rather than replacing the current
grouping situation, this might be a cool alternative.

Currently a big problem I've noticed with grouping is that while grouped
its pretty temporary, and usally caused by someone outleveling the other

however with my idea, you might have a semi-perma groupie or small handful
of groupies that you group with all the time, to give a small bit of
motivation to stay levelign with the same people regularly, if the two
have differing tnl an average of the two peoples tnl would be applied to
both, I think capping this would clearly be important otherwise t9's would
group with t0's constantly etc.

Before anyone stops reading and replies here, hear me out.

If a person with 10k tnl and a person with 5k tnl group, the average
would be 7.5k tnl each, ultimately the same exp per level would be gained
but rather than one of the two gaining 2 levels to the other persons 1
they could level up at similar rates of speed and thus allowing them
to group together for longer periods of time and more consistantly.

I think a 5k tnl gap would be a good place to start, but thought this
was an interesting idea and would make leveling seem a bit less like a
grind and more fun still. 

Like I said just a rough idea, but thought it was worth a mention
WTB: ASCII Art services
Note #42893
posted on Forsale
Thursday, January 16, 2014 @ 20:49
subject says it, note me on personal or send tells please
Re: V1 history
Note #24047
posted on General
Tuesday, December 17, 2013 @ 06:38
Reply to: Note 24046 posted by Cleff

Hard to believe slay took that long to do a gq! lol
WTB Website designer
Note #42754
posted on Forsale
Tuesday, December 10, 2013 @ 18:38
Looking for someone to design and build a website for me, please send a
note on personal board or tells to talk terms etc. Thanks
Adaldar bug?
Note #14138
posted on Bugs
Saturday, December 7, 2013 @ 15:23
gtell [Repop] loqui @@ 15:25:48
I was grouped in Adaldar with someoen who was Elf race last night. I under
stand that the trolls don't like elves and when they walk into the
room they're going to be attacked. and vice versa. However I noticed that
there seem to be 2 things off here. Being a paladin I was charing rooms
and the trolls would still aggro my groupie, even though I charged into
the room they'd all aim to him and say the same 'says' line as if my groupie
walked into the room solo. I feel like this could be a bug if not it
probably should be changed either way.

The second thing is, after having charged a room without my groupie, then
my groupie dooring in afterwards after restocking, the trolls did not bother
him. I did not test him dooring into a room with them without me engaged
with the room but I feel like it'd probably have the same turnout via doorway

Ary-
Re: PK 3 tier restriction opt-in/out ++
Note #28100
posted on Ideas
Friday, December 6, 2013 @ 23:54
Reply to: Note 28099 posted by Logansen

and apparently, Team work in many cases ;)
Re: pk +++
Note #28077
posted on Ideas
Monday, December 2, 2013 @ 22:50
Reply to: Note 28074 posted by Sentares

Thrakun erm.. Sentares, EVERYONE knows thats your meal ticket in pk fights
is to flee quaff and come back. You don't have anyone fooled :P
Re: Facebook ++
Note #23956
posted on General
Friday, November 29, 2013 @ 06:08
Reply to: Note 23955 posted by Gastro

I'm kind of curious too, I think it could be a great way to get new players
Tons of people on facebook playing games that are far less involved and
mindless than aardwolf, I feel like even getting a telnet type screen linked
to facebook with aardwolfs name on it would bring people here and anyone
interested enough could look into getting another app onto their computer
to play. Great idea imo to get facebook involved
Re: Ayla (The real one).
Note #23807
posted on General
Sunday, November 10, 2013 @ 22:11
Reply to: Note 23800 posted by Lasher

I was! Shes gettin big!
ISO Raided 200 gear
Note #41687
posted on Forsale
Saturday, June 29, 2013 @ 18:46
Looking for max or near max HR gear with primarily str/dex/luck stats or
any combination of the three

please send tell or note on personal
Gquests/key hold mobs
Note #26624
posted on Ideas
Saturday, June 22, 2013 @ 23:16
Mobs that have keys in an area where gq mobs are should trigger repops
in the same way gquest mobs do

I couldn't see in room (no night vision) but used area attack to kill
gtell [Repop] stone @@ 23:19:09
mobs hoping it'd loot the key, instead it sacrificed the corpse's of the
mobs and no keys, my fault really, but would be a sweet change
for many other reasons too