Reply to: Note 18027 posted by Crowley As i recall, damage 6 does not count/display missed swings (because they don't do a type of damage?) which explains your results.
showing 50 most recent notes by Daresia
Re: Dtrack is not tracking properly +
Thursday, August 16, 2018 @ 19:55
Rank 4 Arms - Inferno Bracers - 250M + Reown
Wednesday, August 1, 2018 @ 22:55
+-----------------------------------------------------------------+ | Keywords : Bracers Platinum Chain Rank4Bracers | | Name : Bracers of Platinum Chain | | Id : 1998767698 | | Type : Armor Level : 211 | | Worth : 4,000 Weight : 20 | | Wearable : arms | | Score : 600 | | Material : platinum | | Flags : invis, magic, nosell, held, burn-proof, nolocate, | | : heroonly, V3 | | Owned By : Daresia | | Found at : Journey to the Inferno | +-----------------------------------------------------------------+ | Stat Mods : Hit roll : +50 Damage roll : +22 | | Strength : +7 Intelligence : +7 | | Dexterity : +5 Constitution : +5 | | Hit points : +250 Mana : +100 | +-----------------------------------------------------------------+ | Resist Mods: All physical : +45 All magic : +45 | +-----------------------------------------------------------------+
bruno2 social typo in line 1
Sunday, May 27, 2018 @ 12:22
Yes, you woud die for them, but they won't do the same.
Re: "Rebuild Trains". ++
Thursday, May 17, 2018 @ 22:03
Reply to: Note 39732 posted by Koala Yes, that's what I was saying I think? To be clear, I am for the idea.
Re: "Rebuild Trains".
Thursday, May 17, 2018 @ 21:43
Reply to: Note 39729 posted by Lasher Well, rebuilding before a remort is fine because if the trains are put into instinct they're removed from saved stats, so it's net neutral right? The 1-2k train gain would be rebuilding before SH each mort and then keeping those trains in addition to the saved stats. Removing instinct trains means no reason to not train stats to save trains over the remort, which is good in my book. It does mean there will be people forgetting to rebuild before SH, but that's a smaller thing than now.
Icefall Tonight 8pm
Sunday, May 13, 2018 @ 12:44
Re: Inferno Sunday 8pm +++++
Sunday, May 6, 2018 @ 11:12
Reply to: Note 2845 posted by Trurien What Trur said - run times will change according to the run leader. They don't owe you anything. What's more, It's not like all the runs are in the evening either, so you had all the opportunity in the world to learn the run yourself and plan/arrange morning runs.
Icefall after Genie tomorrow
Saturday, May 5, 2018 @ 20:38
Genie is at noon, so after that. If ice doesn't do it I will.
Icefall 8PM Tonight
Saturday, May 5, 2018 @ 15:02
Well, I guess I'll run it if no one else will. 8 PM tonight, that's in 5 hours!
Reflection of the Inferno Rank3 Light
Wednesday, April 18, 2018 @ 22:16
+-----------------------------------------------------------------+ | Keywords : Reflection Inferno Rank3Light | | Name : A Reflection of the Inferno | | Id : 1955538314 | | Type : Treasure Level : 211 | | Worth : 2,000 Weight : 3 | | Wearable : light | | Score : 615 | | Material : light | | Flags : invis, magic, held, burn-proof, nolocate, | | : heroonly, V3 | | Owned By : Daresia | | Found at : Journey to the Inferno | +-----------------------------------------------------------------+ | Stat Mods : Damage roll : +45 Strength : +6 | | Intelligence : +6 Wisdom : +6 | | Dexterity : +6 Constitution : +6 | | Luck : +6 Hit points : +150 | | Mana : +100 | +-----------------------------------------------------------------+ 200M + reown
spamreduce setting for (group) equipment changes
Monday, February 19, 2018 @ 09:11
It's a lot of spam when someone changes out their entire equipment. Could we get a spamreduce option for this?
Re: OPK Removing - Revenge on
Thursday, February 8, 2018 @ 03:11
Reply to: Note 39067 posted by Akhenaton You have 30x my pups and you still couldn't get close to killing me after chasing me through half of hells while I was half-linkdead with a bad connection. I chose to cut the hassle so you had to whine through both yells and tells - that's not funny, just pathetic.
Re: For parrying, exclude bow from weaponmaster wish
Saturday, January 6, 2018 @ 22:08
Reply to: Note 38414 posted by Syndom I don't understand the logic here. When bows are used in melee, they're a melee weapon and thus do fall under weaponmaster (and parry). Many people can use bows, not just hunters, unlike hammer which is smith-only. As the helpfile says, bows used at range falls under Archery, which is Hunter only and not affected by weaponmaster or parry.
Within the Ruins of a Great Library
Monday, December 11, 2017 @ 23:47
This early room in Winds contains in its description the phrase 'The great horde of knowledge' - perhaps this should use 'hoard' instead.
Re: help empire -> talsa/aiighialla
Sunday, December 10, 2017 @ 07:43
Reply to: Note 16373 posted by Fiendish The problem here is that Talsa's helpfile keywords are: Empire of Talsa Based on Aiighialla, this should be changed to: Talsa 'Empire of Talsa' Not only will having 'Talsa' be the first keyword fix the search index, it will also stop 'help of' from finding Talsa.
Re: ignore drama ++++
Thursday, November 23, 2017 @ 21:31
Reply to: Note 38183 posted by Celebrity On that note, can aarch items please be made nosell (or donated)? They have to be unkept to be given to the prof, and then they can be sold.
Re: allow for tpenchant on graduation medal +++
Monday, November 20, 2017 @ 22:03
Reply to: Note 38164 posted by Ylar It costs 5 tp to replace your graduation medal. See help tp.
Re: OPK system balance regarding tiered players ++
Tuesday, October 3, 2017 @ 21:14
Reply to: Note 37988 posted by Noegel I've said before, but OPK is just a system to give people some random free pk action as well as more qp. I considered looking for you a couple days ago Noegel, but then gave up.
Re: dtrack hits oddity
Friday, August 25, 2017 @ 22:53
Reply to: Note 17546 posted by Level The single free attack you get for starting combat with kill probably counts as a primary attack, but does not use a round.
Re: Search and Destroy version 1.3.0 ++
Thursday, June 1, 2017 @ 20:10
Reply to: Note 27085 posted by Arcidayne In this case, I think mobDB means a plugin that creates/uses one, not just the concept of a mobDB itself.
Room name/desc seems wrong
Sunday, May 28, 2017 @ 06:37
Room ID 12504, named The Continent of Mesolar seems to be incorrect. Its name is generic and its description is almost a copy of room 12505 to the east, but based on rooms 12503 and 12505 around it, it should be named 'Atop Mount Olympus' and have a more unique description.
Re: Nothing is Perfect
Sunday, April 16, 2017 @ 13:47
Reply to: Note 3 posted by Vespar Yes.
Curse spell primary stat
Saturday, April 1, 2017 @ 02:37
According to help curse, this cleric-only spell uses int as its primary stat, which doesn't seem to make any sense (since int's not even a secondary stat for clerics, much less primary).
Re: 10 Wins or Fewer GQ range
Saturday, April 1, 2017 @ 02:31
Reply to: Note 37095 posted by Escobar You posted your note 18 minutes early, but I'll help you fix it. Checking gq history, many global quests of all brackets have No winner next to them for one reason or another. Why not just open them up to everyone if no one within range joins in the initial 5 minutes? Then they would truly be GLOBAL quests.
Shame on you Cabal! +++++++
Tuesday, March 7, 2017 @ 19:38
Reply to: Note 474 posted by Nasus Your math is wrong, it's clearly 10v1.
Display amount healed by sacrifice life
Sunday, March 5, 2017 @ 12:10
revenge doesn't reset on repeated attacks
Monday, February 20, 2017 @ 23:30
If you initiate attack on a target that already has revenge on you, that timer is not reset (to 15 min). It just stays the same. This means that you can pk someone you already pk'd just under 15 minutes ago and their revenge will expire almost immediately.
Re: Flying Citadel
Tuesday, February 14, 2017 @ 00:18
Reply to: Note 17249 posted by Lechist hunt 2.malc You are confident that Malcrom, the Ageless...
IF run reqs and contribution items
Sunday, January 29, 2017 @ 11:04
What if the non-limited contribution items in IF (weapons, dmg reducers) would count as a form of contribution directly, not just in the player-run spreadsheet? One of the issues with removing run limits entirely is that people will just skip the weapons/reducers that help the run and leech points for rank gear. What if buying those items would instead reduce the run limits?
Re: cp check
Saturday, January 28, 2017 @ 04:06
Reply to: Note 36633 posted by Dillon Uhhh...this is already there. You have 5 days, 21 hours and 17 minutes left to finish this campaign. You may take a campaign at this level. Maybe you have a plugin gagging it?
Reownable Icefall eq? +++++++
Tuesday, January 24, 2017 @ 20:53
Reply to: Note 26875 posted by Yowza Apologies if someone did mention this already, but I didn't see so and I did read every note in this thread. No one seems to have pointed out that Icefall is unique because you can farm points in IF1 while IF2 is lacking numbers. Therefore, it is completely possible (and likely) for lots of IF gear to be sold while no progress is made on getting more people active in IF2 - in fact, there's now a disincentive for the 16 people who have completed IF2 to help since they would actually be hurting their own market power from the lack of supply. Also, regarding the previous numbers about ~300 inferno runs vs. >500 IF runs, IF1 runs more than twice as often as inferno, which still seems to make IF gear more plentiful than Inferno gear. (Apologies again if the numbers already took repop time into account, because I didn't do that math.)
Re: Daily rankings - Duels won
Saturday, January 14, 2017 @ 08:55
Reply to: Note 17180 posted by Giddorah Yes, it's levels gained.
Re: Chasing conversations to debate. +++++
Sunday, January 8, 2017 @ 09:35
Reply to: Note 36507 posted by Impuritan As i recall, that conversation on gossip lasted over 2 hours and it was already very repetitive when i turned off the channel about an hour in. To me, that's plenty harmful already, and could fall under spam if nothing else.
Re: Level 131 Enchanted Sets - Order Yours Today +
Monday, January 2, 2017 @ 13:12
Reply to: Note 47193 posted by Redwood Most open sets, especially at higher levels, include almost exclusively items with resonate and not illuminate. Checking Gaardian Outfitter for L131, I see only 1 item option in 18 slots with illuminate, and it's not the top option.
Re: Change Questor's trains price for SH +
Saturday, December 31, 2016 @ 12:49
Reply to: Note 36433 posted by Redwood I also approve of this idea at its core: There should be alternative ways to play besides pupping all day. I agree the cost ratio should be such that it's less efficient to buy trains than to get them via pupping. Just a quick question for Redwood: when you talk about the ratio, do you mean that the ratio should be higher or lower? What is 'more realistic'?
Vault command for general info
Friday, December 23, 2016 @ 18:04
Could we add a vault info command to display general information about your vault - size, number of items inside, etc? I can't see a current way to get this in a short message (without spamming yourself with your whole vault).
Re: incing opks ++++++++
Saturday, December 17, 2016 @ 11:36
Reply to: Note 36382 posted by Nibir 1v1 is not honor for 'honorable' clans. Honor is defending your allies and clanmates.
Re: incing opks +++++
Saturday, December 17, 2016 @ 11:21
Reply to: Note 36376 posted by Nibir The low tiers are being sucked into OPK by the rewards, which are too large. That argument doesn't fly when the system is actively trying to recruit them, because without victims there isn't enough of the pk action people want so much
Re: OPK/FLEE ++++
Monday, November 7, 2016 @ 22:09
Reply to: Note 36267 posted by TrEz If you should only flag OPK because you want PK, why are there PVE bonuses? It makes no sense - the only purpose for them is to draw in victims that don't want to PK. I personally think the bonuses should be removed completely and replaced with a ladder/ranking/PVP-only bonuses. I pointed out that attackers should lose bonuses because it was the natural logical extension of the previous argument/excuse for making OPK free kills.
Re: OPK/FLEE ++
Monday, November 7, 2016 @ 20:34
Reply to: Note 36264 posted by Hrutwang People enjoy killing others, so they should pay for that bonus too. Disable all PVE bonuses from OPK for 10 minutes when you kill someone. OPK should show power to PK not PVE bonuses.
SH-Stats helpfile, train totals
Tuesday, September 27, 2016 @ 20:00
In the SH-Stats helpfile, 'trains totals' is mentioned when it should be 'train totals'.
Sunday, September 25, 2016 @ 11:29
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Re: Un resonateable hallowed light
Friday, September 23, 2016 @ 21:34
Reply to: Note 16994 posted by Claud Read the end of help hallowed...
Re: quest app bag
Saturday, September 17, 2016 @ 00:39
Reply to: Note 16982 posted by Ixultar You're appraising and buying a 291 bag which autoadjusts to level 201.
Re: Rebuild tax for freebie
Saturday, August 27, 2016 @ 08:57
Reply to: Note 16967 posted by Khannon Tax was not applied on the trains, only the gained removed: 1563 - 291 = 1272 However, -50 practices suggests tax was applied on those which is odd. Perhaps since it's negative anyways both the tax and free were ignored?
Re: 291 Level Aard Bags ++
Sunday, July 31, 2016 @ 20:52
Reply to: Note 16939 posted by Daresia Actually, based on the defined specs of the bag in help aardeq, this may not based on the defined specs of the bag in help aardeq, this may not be a bug (at least for the bag). The bag is supposed to be equal in level to the character, not the character + tier bonus. When you buy it you get the tier bonus to its level, but then it autocorrects to L201. So overall - technically not a bug, but maybe appraise could be fixed to not consider the bag as receiving the tier bonus during purchase?
Re: 291 Level Aard Bags +
Sunday, July 31, 2016 @ 20:14
Reply to: Note 16938 posted by Mendaloth Also, it's not just t9 bags - all tier bags appear to be treated as regular L201 ones.
Re: Northstar Goal - (Rebel side)
Sunday, July 31, 2016 @ 10:54
Reply to: Note 16934 posted by Mithridatic Make sure the mob is actually in the room - he wanders.
Re: Desc references old Mossflower area
Sunday, July 24, 2016 @ 14:23
Reply to: Note 15942 posted by Daresia Also, 1n of that room, there is an apple turnover that directly mentions Redwall Abbey when you look at it.
Desc references old Mossflower area
Sunday, July 24, 2016 @ 14:20
Room 3700 (A Jungle Path) in Alagh references the belltower of a tall sandstone abbey - this is a reference to the old Area Mossflower Woods that was replaced with Sagewood Grove.