Reply to: Note 41606 posted by Zoot I know for myself, I barely have the time I want to play let alone get on testport. When I see a note about it I do my best to get on and fiddle around, I just always forget to post a note so I doubt it helps much. Then again I've never really broken anything or found anything wrong so maybe it does except that I forget to post. Either way there is definitely a test port where we test code and the builders roam, so not sure what else this idea is shooting for personally, except to add the capability to main port, which isn't really needed thanks to test port.
showing 50 most recent notes by DjVoltron
Re: Aardwolf open sandbox instance. ++
Sunday, March 24, 2019 @ 15:14
Re: Raided T9 Gear lbid 95608-95610
Sunday, March 17, 2019 @ 21:26
Reply to: Note 49852 posted by Cytan False advertising. That's new eq I don't own any of it. Don't pay anything for his lies.
Sunday, March 17, 2019 @ 07:46
+-----------------------------------------------------------------+ | Keywords : dreary hole despair | | Name : a dreary hole of despair | | Id : 2098138444 | | Type : Portal Level : 200 | | Worth : 100 Weight : 5 | | Wearable : hold, portal | | Score : 0 | | Material : energy | | Flags : invis, magic, melt-drop, V3, lauction | | Found at : The Curse of the Midnight Fens | | Leads to : The Curse of the Midnight Fens | +-----------------------------------------------------------------+ | Market Item Number : 95567 | -------------------------------------------------------------------
Re: Clan Wars
Friday, March 15, 2019 @ 22:21
Reply to: Note 41553 posted by Roume I don't. If they want to join clan wars they can join a real clan. I don't even think they should be to go OPK honestly.
Re: gqs +++++++++++
Friday, March 15, 2019 @ 22:20
Reply to: Note 41552 posted by Starling If you don't like doing cps by hand, then you don't like doing cps period. Your client doing them for you is NOT you doing it. Thus why S&D is cheating.
RARE Relic of Wisdom
Wednesday, March 13, 2019 @ 00:21
lbid 95418 ends in less than 8 hours.
Annnounce - #1327 Backstab / Quickstab ++++
Tuesday, March 12, 2019 @ 21:48
Reply to: Note 27851 posted by Dillon Just going to put this out there, on a mud I used to play they let us create our own clan skill. I made one much like the silence you are talking about. It was decided to be way too OP even back then on a mud not nearly as advanced as aard. Granted they added a free 'gargle' skill to clear the effect, but still... wouldn't recommend it unless it was for like a round or two. =)
Setting OPK while wanted...
Monday, March 11, 2019 @ 22:17
Ok so why can't this happen? I am guessing there is a reason but I can't figure it out. Why not allow people to toggle opk if they are already wanted? What if they were going to toggle it and got flagged first? They still have to deal with the OPK timers after setting, so they could get flagged, set opk, die and lose the flag, and still not be able to toggle OPK off. I just don't get it. I get why you can't go opk while hardcore, that makes sense, but wanted? Also can we make wanted cost 500k again, or remove the timer? :)
Re: crithits +
Saturday, February 16, 2019 @ 17:29
Reply to: Note 41361 posted by Crowley It broke some of his bots. Why else wouldn't someone want to see if and when they are doing more damage? It probably messes with his auto targetting. I was going to suggest it be highlighted a bright color so it sticks out more myself.
Re: QP Savings Account ++
Sunday, February 10, 2019 @ 22:51
Reply to: Note 41304 posted by Zagyg So sorry but I'm going to say negative on this one. It's wasted coding time. It's not hard not to spend qps while saving for something else. I did it for wishstat, pockets2-4 or however many I have. It's needless. Just don't spend qps while saving for something. No different than saving gold for something. I get where you're going with the idea, really, I just feel like it's time better spent elsewhere, and honestly I don't really ever see a time where that will be different, due to my first paragraph. If you are really concerned about spending qps while saving for something bigger simply alias quest buy to fdsajkfkajfa.
Saturday, February 9, 2019 @ 05:33
New wish, I mean yeah I'd love a wish where we gain the ability to hunt aarch professor, but I don't see that happening. So failing that, I'd at least like to see a wish added so professor would start to show on scan. That would be nice. --Dj.
Addition to Instinct clarification.
Friday, February 8, 2019 @ 22:07
So in addition to clarifying the haste accel prot evil inter issue, I would also like to see some kind of chart or list or something that would tell us like milestones of when the next bonus would be. It's my understanding, which of course could be wrong, that instinct/mastery doesn't go up in effectiveness per point spent, but rather maybe every 5 or every 10 points earned is where you see the bump or boost in the skill. To my knowledge, there is no concrete info open north this, just hearsay and rumor. IMO that's no bueno. Having something to work towards is very important on muds. To not be able to see your goals or your targets won't help people stay, and it won't help people play. I guess it's been kept secret or at least not public for a reason, or maybe more than one. Can we know the reasons in that case? I'd rather see instinct mastery removed but I Know that's not going to happen, so can we get more info on them then please? Hope this makes sense, thanks for reading. --Dj.
Friday, January 18, 2019 @ 02:03
Please add bonusloot to auto list. Thanks.
Re: More PK Rankings ++++
Monday, January 14, 2019 @ 22:36
Reply to: Note 41183 posted by Tymme I don't see an issue with tracking opk or hc either, the suggestion was to include opks as well if I'm not mistaken, and that's where the abuse would come in.
Re: More PK Rankings ++
Sunday, January 13, 2019 @ 02:29
Reply to: Note 41176 posted by Wars Just repeating the answers I've seen given in the past. :)
Re: More PK Rankings
Sunday, January 13, 2019 @ 02:23
Reply to: Note 41174 posted by Wars Would just encourage people to pick on newbies and lowbies more than they may already be doing to pad their stats. To my knowledge that's why no rankings or anything were ever added for pk. Pretty sure I for one agree.
Re: Instinct/Mastery totals +++++
Sunday, January 13, 2019 @ 01:15
Reply to: Note 41172 posted by Redryn Already explained that, I kindly ask you re-read my note instead of me typing the same stuff over. Thanks.
Re: Instinct/Mastery totals +++
Sunday, January 13, 2019 @ 00:55
Reply to: Note 41170 posted by Redryn No, I can't. That display is the same as instinct totals, no? I can see total gold, trains, qps spent, sure, but the actual # I have, that first column in instinct totals, doesn't display. I'm suggesting we add the total actual # to the total open north the bottom. The column is already there, just not the total on the bottom. Again I sorta understand why it wasn't included initially, but I can also see the valid reasons for adding it.
Re: Instinct/Mastery totals +
Sunday, January 13, 2019 @ 00:45
Reply to: Note 41167 posted by Tymme Saying I have 100 mastery or 100 instinct doesn't tell someone much, granted, but when someone asks me how much master or instinct I have, that's the number I give them, my total, I'm not going to spend the time typing out each separate skill and value, I don't have a client to play the game for me like 95% of you. So I was trying to suggest an addition to an existing skill, an addition that would probably take 3 minutes to put in, and as with ANY other time someone posts a note someone has to shoot it down because they don't see the point or the value. Then take 5 seconds to think about it before replying to shoot something down. If I had that reporter bot crap I've seen people use then there wouldn't have been a need for me to post the idea in the first place, and just because something can be done client side doesn't mean it shouldn't be something included in the stock game. If that were the case we'd have never had Merc evolve to Rom evolve to Aard'd code.
Saturday, January 12, 2019 @ 15:00
Simple idea, for mastery and instinct totals is there a reason it doesn't add up the actual instinct number and give that in a column? It's fun to see trains and gold and qps totalled, then I was like oh wait maths. I guess it's not a huge deal because the total number doesn't really have an affect, just ease of telling others if you choose I guess. I mean is it currently hard to add up my total? No. Has it ever been? No. Now ask Wire. =-)
Re: Manor +
Tuesday, January 1, 2019 @ 01:41
Reply to: Note 41124 posted by Koala I dunno, it might be possible code wide, almost anything is but it is also very simple to substitute client side.
Week 17 Pick'em Winners
Monday, December 31, 2018 @ 00:33
First place - Akira - 15 wins Second - Tied - Milkweed + Soruta - 13 wins Third - Riddim + Me - 12 wins. Congrats Akira!
realtime (at least)
Sunday, December 30, 2018 @ 06:55
For some reason I'd like to see the last line of double history included in realtime. I just think it'd be a neat inclusion. Maybe the last few lines of gq history. Things like that for a few more lines, it's kind of empty and bland as is. Thanks for reading and Happy New Year! -Dj.
Fens portal on market
Sunday, December 30, 2018 @ 00:08
+-----------------------------------------------------------------+ | Keywords : dreary hole despair | | Name : a dreary hole of despair | | Id : 2000686431 | | Type : Portal Level : 200 | | Worth : 100 Weight : 5 | | Wearable : hold, portal | | Score : 0 | | Material : energy | | Flags : invis, magic, melt-drop, V3, lauction | | Found at : The Curse of the Midnight Fens | | Leads to : The Curse of the Midnight Fens | +-----------------------------------------------------------------+ | Market Item Number : 93399 | | Item is being sold by : DjVoltron | | Auction will end in : 1 day and 11:49:14 | | Current bid : 501 gold (Elyce) | +-----------------------------------------------------------------+
NFL Week 17 Pick'em Scramble!
Saturday, December 29, 2018 @ 15:31
Ok so a tad short notice, but intentional thus the scramble. It's pretty simple really. What I'm looking for ya'll to do is just pick the winners of all of tomorrows NFL football games. So if you goto nfl.com and pull up scores or schedule to see the games, it's really a 50/50 chance on every game. You just send me a personal note with your picks of the winner of each game tomorrow. Who ever comes out with the most correct winning teams picked, will win 3 TPs! In the event of a tie I might pay all winners since I can't think of a way to tie break it. I do hope this is clear and simple enough though, if you have any questions or concerns please feel free to send a note or a tell. Thanks and good luck!
Re: Small incentive to join Epics?
Wednesday, November 21, 2018 @ 13:55
Reply to: Note 40904 posted by Khannon In my case, and I'm sure a few others, it's not incentive. It's the timing. IE, a lot of runs start at 9pm eastern. That's when I'm walking out of work, so I can never hit those personally, and that's usually the case. It's not an issue of incentive, the epic eq is worth joining just a shame you have to wait so long to get anything. I don't think it's an inventive issue though, I feel it's more a timing thing if epics are light. That and all the people that have their stuff aren't worried about helping others get theirs.
Re: AardMUSH+Scripting Tutorial +
Thursday, November 1, 2018 @ 14:37
Reply to: Note 7767 posted by Sammael Looking forward to the day where mudders play the game themselves as it was intended instead of having a computer play for them! Oh wait, this is aard, never going to happen. A guy can dream though.
Re: Pthief retreat in wars +++++++
Saturday, October 27, 2018 @ 19:30
Reply to: Note 40722 posted by Redwood Amen. +1. Preach it.
Tuesday, October 16, 2018 @ 11:17
Is there a way to get instant spellups outside of daily prayers? If so, what are they, if not, is that a possibility? Can we add this for a wish? It's not a crazy huge difference from the other spellup wish, maybe what 10 seconds or so, but still things like that add up!
Re: PKautoassist on Allies +
Friday, August 3, 2018 @ 00:52
Reply to: Note 40219 posted by Crowley He is saying the code shouldn't allow you to attack an ally because you attack someone in your allies group. Autopk does not differentiate in this aspect either. I can't attack an ally outright, the code doesn't allow it. The fact that it does allow such an attack in this round about way seems like a bug or an oversight.
Re: The Purge ++
Saturday, July 21, 2018 @ 21:31
Reply to: Note 40159 posted by Tymme With the way volley works it'd be 3 to the knee, and 2-4 anywhere else on your person, no?
Re: Let me setwanted myself ++++++
Monday, July 16, 2018 @ 22:48
Reply to: Note 40132 posted by Tymme Yeah so let's just keep letting people leave instead of trying to fix or improve the reasons they are doing so. Great attitude.
Re: Let me setwanted myself ++++
Monday, July 16, 2018 @ 22:20
Reply to: Note 40129 posted by Crowley Yeah ok bud. Pk used to be active, if you can compare what there is now to what we used to have, I want what you're smoking. Sad part is we can debate back and forth all day, nothing will change.
Re: Let me setwanted myself ++++
Monday, July 16, 2018 @ 21:54
Reply to: Note 40127 posted by DjVoltron My bad, also meant to comment that yes we used to be able to set ourselves wanted. Not sure why it was taken out, but your reason is probably it. And if that is the case, let's just take it away from the people that abuse it like that, instead of removing it entirely. I've never set myself wanted to bait someone with aoe's or another way, I'm sure most people were in that camp. A few bad apples spoiled it for the rest of us, let's just remove the bad apples instead.
Re: Let me setwanted myself +++
Monday, July 16, 2018 @ 21:51
Reply to: Note 40126 posted by Crowley Yah that's the kind of reply I'd expect from you. And unfortunately a lot of other people here too. It's one reason raiding is where it's at (dead, thanks epics) and one of the main reasons the only pk that takes places is sh's killing level 50 or below hardcore players. We need to shift things the other way, where pk is more available, not less, or more expensive. Or we can keep going the way we're going and keep watching the place slowly die I guess, that's still an option.
Re: Chan bans. +
Monday, July 16, 2018 @ 21:43
Reply to: Note 27619 posted by Crowley Hah. Ever hear of an advocate? What's wrong with standing up for your friends? I'm not presuming anything, I simply said there may not be a reminder or way to know unless they wrote a note to themselves or just have a great memory. I don't know the inner workings of the command nor do I care to. Just saying the time the ban has been on for the offense is a tad insane. Yeah I have one side of the story, that's all that available. If I had more to go on maybe my opinion would be different, but I doubt it. Like I said people constantly say worse and nothing happens. Sure Tzad can speak for herself, and so can the imm staff.
Monday, July 16, 2018 @ 21:28
So someone on my flist (Tzadkiel) has been chan banned for over a year or something silly like that. Why? For a joke made in poor taste on imm channel. Why is someone chan banned for that long for a bad choice when we still have people like Raded and Trez that do this on a daily basis without repercussion?! I could maybe see a few weeks or months if the joke was made on a channel like gossip, but imm talk? Where cursing is allowed and the normal content is just a step above the nonsense open north gclan? My guess is the chans get taken away and there is not a reminder or some such for the imm staff to remove it. That would at least make sense as to why it's been on for so long, as Tzad hasn't made a fuss and asked for them back, because she knows she was in the wrong on this occasion, but the length of time is still overboard imo. Can we get that removed please? I think time has been served.
Re: Let me setwanted myself +
Monday, July 16, 2018 @ 20:17
Reply to: Note 40124 posted by Unforgiven See that's an argument for flagging yourself costing 1tp, not 2 and certainly not 3. I wish setwanted was cheaper anyways. Specially since there are no rules on clearing it and a lot of people just have a clannie do so anyways. I mean 2tps is steep for use of a pk feature. Hell if you're flagging yourself you are just looking for some action, why should it cost you anything to get that?
Thursday, July 12, 2018 @ 23:14
Should holy reprisal be working on mobs that assist each other? Seems to me it should, since you didn't initiate the attack... Not sure if that was missed or intended...
Quick addition to gamestat 10
Friday, May 18, 2018 @ 18:52
For the subclass gamestat, I think it'd be neat if the bottom of each subclass column gave the total %'s for the class they represent. Thanks.
Re: american football "positions" ? ++
Thursday, May 3, 2018 @ 15:01
Reply to: Note 465 posted by Escobar He's right. I neglect to say how many years I've been watching football, but he's right. :p
Re: can we please have rput +
Thursday, May 3, 2018 @ 08:46
Reply to: Note 39683 posted by Abelinc You are so smart.
Re: New daily blessing: bonus loot drop chance +
Tuesday, May 1, 2018 @ 15:10
Reply to: Note 39665 posted by Tymme Let's not forget a toggle to turn it off, I don't care to loot bonus eq, or have a better chance at doing so. Thanks.
Thursday, April 19, 2018 @ 17:33
I've been meaning to post this for a while now, and being Avenger again oddly enough reminded me. So we all know righteous anger rocks right? If not, just attack me when you are in range and you can see what I mean. :) Anyway, for me one of the main downfalls of Avenger has always been that their skill does not benefit them if they have a wanted flag, or in wars let's say. This is because you actually need revenge on a target for the skill to kick in. In wars, no one gets revenge, as the point is to fight. When you have a flag, people can freely attack you so again no revenge. I would like to see both of these situations remedied. I mean, if someone starts the fight, the skill should work. That's the description. I've never agreed with having exceptions such as these and feel it should be changed somehow. Actually looking forward to reading some constructive... let's repeat... con-struc-tive replies to this post.
Thursday, April 19, 2018 @ 17:21
Hey peeps, periodically thoughout the day tomorrow, at work while I have time and then when I get home after 5p system time I plan on asking a buncha trivia questions. The subject is sort of misleading, as it's just called 4/20 trivia, the topics will be varied and plentiful. Still undecided if I am going to award like 50k or 100k per question or keep a running tally and away a few mil to the winners. Preferences? Feel free to respond to this note or in personal forum with that answer, and any suggested topics you would like to see questions pertaining to. Notice I say suggested, because if i can't come up with questions on the subject, that's all it'd be. :) So celebrate 4/20 with me by answering some questions! :) On gametalk, may even start tonight... *winks*
Re: Nerfs +++
Tuesday, April 17, 2018 @ 07:57
Reply to: Note 27539 posted by Fiendish Nothing of real content to reply to, but I'm not 'angry' about anything, simply raising concerns. Didn't know there was an issue with that, oh wait, this is Aard, yes I did. I started my most recent redo right after staves changed, before that I was pupping, so there goes that theory. When hammerswing was added I didn't know it was OP, I thought that's how it was intended, kinda hard for the people that didn't create it to know how it's supposed to work. You as a coder I'd think would know that.
Re: Nerfs +
Monday, April 16, 2018 @ 09:25
Reply to: Note 27517 posted by Wire Heh, no really, I get how progress on a mud happens, been doin this for a while now. What I don't get is the time that passes for the fixes. I mean after hammerswing was in for a few days, and everyone and their mom went blacksmith, doesn't that tell us there is an issue? No need to wait months and months to be sure there is an issue, and to suggest so is ludicris, if that's how you spell that. Sure, staff is busy and we really only have one coder I get that too but again, if something is added and a problem is found, 9 times out of 10 it's fixed within an hour or whatever of discovery. There is no weeks or months for people to exploit the issue before it's fixed. So why does this happen in some instances and not others? Is there a reason? Is that just how it is? Let's try answering the questions instead of telling me what I expect and how unrealistic those (nonexistant) expectations are. Thanks.
Monday, April 16, 2018 @ 08:50
Ok, what I don't get is why we have to nerf things? Why not jack up other class skills or abilities to make them on par with other class skills and abilities instead of removing things that are fun and different? Hammerswing comes in, it's the best thing since sliced bread. Can't have that, NERF. Now it blows. Staves, ok that was fun, not quite the hammerswing fun but it was ok but guess what? NERF. Now that blows too. I mean ok so you put a new thing in and it's stronger than intended. But it still sits there for weeks or months while a select few abuse the hell out of it for countless thousands of pups then it goes bye bye so those people got the unfair advantage and nobody else does? I just don't see where this stuff makes sense I guess.
Re: one spell +
Friday, April 13, 2018 @ 12:40
Reply to: Note 439 posted by Metropolis I'd have to go with major creation. Major create me some green and some green. Major create anything I damn well please. Yeah, gimme major create, without much pondering. If I thought about it more I'd probably come up with something else, but off the bat, there ya go.
Re: Tier gear for all
Friday, March 30, 2018 @ 11:32
Reply to: Note 39518 posted by Zengo Allow NOPK clans nothing. You don't want to participate in the system, then don't expect perks from that system. If you want better eq, join a pk clan. I'm more of the school of thought to combine all NOPK clans into one clan. It's notl ike aard is a rp mud, so why have 10 different nopk clans? Just clutters things up for no reason. If something were to change eq wise for no pk clans, then at the least I'd like to see the clans combined into one, trade off.