The Gaardian Aardwolf Notes Archive

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showing 50 most recent notes by Level
WTB sea kings dominion portal.
Note #49549
posted on Forsale
Saturday, December 15, 2018 @ 16:47
send personal notes or tells if you have one to part with.

-level
theif and teleport behind
Note #40848
posted on Ideas
Monday, November 12, 2018 @ 14:19
i think it would be awesome if when a pclass thief gained teleport behind
it added an additional hit to backstab. higher the % on teleport behind
more likely it would roll that hit. adding some cross class skills and spells
to aardwolf would be an interesting change

-level
Re: lbid search + market filter ++
Note #40839
posted on Ideas
Sunday, November 11, 2018 @ 12:25
Reply to: Note 40836 posted by Magna

i think the original idea was to make the filters more consistant
lbid filter portal works
market filter portal works
lbid f portal works
market f portal does not work

-level
Re: Make LeaderTalk a Curse Channel +
Note #40762
posted on Ideas
Wednesday, October 31, 2018 @ 13:38
Reply to: Note 40761 posted by Raded

please dont add curse to ltalk.
last thing we need is more fapping.

-level
Re: clan name keyword on open clan eq
Note #40606
posted on Ideas
Wednesday, October 10, 2018 @ 21:18
Reply to: Note 40605 posted by Fenix

i think this is a great idea but instead of just clanname i think
level and clanname would be much more helpfull, 41seekers, 41boot.
you could use get all.41 bag and that would take care of whole suits

-level
Re: hammer weapon type +
Note #40459
posted on Ideas
Sunday, September 23, 2018 @ 13:22
Reply to: Note 40458 posted by Mannec

you cant hammerforge weapons that are not metal.

-level
hammer weapon type
Note #40457
posted on Ideas
Sunday, September 23, 2018 @ 13:16
please allow weapons to be changed to hammer with trivia points

-level
wtype hammer
Note #40029
posted on Ideas
Monday, June 18, 2018 @ 19:09
please allow weapons to be changed to hammer with trivia points

with the high damages on gameload weapons it would be nice to change
weapons that are not metal to hammers.

-level
can we please have rput
Note #39682
posted on Ideas
Wednesday, May 2, 2018 @ 23:10
i know ive seen notes like this in the past so i wont rehash. please add rput.

-level
Re: Object bonuses on epic 'rank' items.
Note #39617
posted on Ideas
Tuesday, April 24, 2018 @ 13:14
Reply to: Note 39616 posted by Lasher

please dont add any additional bonuses to epic eq. its alredy the best eq 
in game. bonuses may get some older players to do more runs in hope of bonuses
but overall i see this adding to the rather large powergap we have.

adding bonuses to some regular goal rewards could be very nice.
could make rewards like the pen from wtc actually usefull.

-level
help dominion
Note #16525
posted on Typos
Saturday, March 31, 2018 @ 15:35
NOTE: As of March 31, 2018, Dominion is no longer an active Aardwolf
      clan. This helpfile exists only to preserve Daoine history.

-level
group autofollow
Note #39418
posted on Ideas
Sunday, March 18, 2018 @ 19:29
Please allow us to toggle the auto following on group join and leader promotion

its gotten to many of my afk friends killed because they couldent follow self
they can try to hide in safe rooms but that dosent always help.

-level
Re: dualing higher weight weap after death/wear all
Note #17821
posted on Bugs
Thursday, March 15, 2018 @ 20:39
Reply to: Note 17820 posted by Fenix

not a bug. its a feature of the soldier subclass.

-level
Re: Tomes
Note #38993
posted on Ideas
Tuesday, January 30, 2018 @ 22:03
Reply to: Note 38992 posted by Castiel

only if the tomb takes up as many items as scrolls you put into it
otherwize youll have players with 400 heal scrolls in their tomb with it
takeing 1 item space.

-level
Re: Setwanted PKs ++
Note #38865
posted on Ideas
Friday, January 26, 2018 @ 23:41
Reply to: Note 38864 posted by Escobar

i would like this more if it was for all wanted flags
if someones wanted and you kill them. let the flag transfer
seems like a fun idea to me

-level
kingsholm level range
Note #16452
posted on Typos
Monday, January 22, 2018 @ 21:01
You are in area : Kingsholm
Area created by : Domain
Level range is  : 1 to 50

Kill history for Level:

Name                            Level  Exp  From
------------------------------  -----  ---  -------------------------
a hired enforcer                   62   19  Kingsholm           
a prismatic being                  61    3  Kingsholm    


shouldent the level range for kingsholm reflect the levels of the mobs ?

-level
Re: scry ++
Note #38652
posted on Ideas
Friday, January 19, 2018 @ 22:20
Reply to: Note 38639 posted by Bauer

all this talk of gagging scry messages is a bit off.
gagging the messages client side only helps you from spam, not someone showing
up and killing you after they have scryed. really seems like the suggestion
is to just gag scry and let them pop in without any warning what so ever.
the scry message is there for a reason. if people are abuseing it that seems
like a different subject. maybe along the lines of people abuseing the ignore
message when you ignore someone.. if its abuse thats the issue lets fix it
gagging scry output is not the solution

-level
Re: Card Nominations
Note #27411
posted on General
Saturday, January 6, 2018 @ 13:36
Reply to: Note 27402 posted by Quadrapus

Fiendish - Aardwolf Mush Client!

Dexx - Help Dexx

-level
Aarchaeology
Note #48310
posted on Forsale
Sunday, December 31, 2017 @ 21:33
im looking for a few aarch pieces if you have any of the pieces listed
your willing to sell please send me a tell or note if im not online.

An Old Rope, A Rusted Trumpet, A Rusted Belt Buckle, An Ancient Skull
and Writings of a Dream 

-level
evict idle hardcore players from safe rooms
Note #38284
posted on Ideas
Sunday, December 17, 2017 @ 05:14
how is it hardcore with players ideleing in safe rooms all day\night
they alredy get nowhere flags and bonus qps on quests and cps.
i vote for no hideing. hardcore should be just that. Hard.

-level
wear and nexus at recall
Note #17606
posted on Bugs
Saturday, November 18, 2017 @ 22:40
most transportation spells dont work on targets at recall,
doorway and gate for example. nexus and portal seem to be excuded from this.
is that normal?

-level
dtrack hits oddity
Note #17546
posted on Bugs
Friday, August 25, 2017 @ 22:00
This may not be a bug.



---------------------------------------------------------------
Damage tracker: 

Rounds      : [    1587 ]
Swings      : [    9713 ]     Swings Per Round  : [   6.12 ]
   Primary  : [    8333 ]        Primary        : [   5.25 ]
   Secondary: [    1380 ]        Secondary      : [   0.87 ]

Hits        : [    8856 ]     Hit Percentage    : [  91.18 ]
   Primary  : [    7494 ]        Primary        : [  89.93 ]
   Secondary: [    1362 ]        Secondary      : [  98.70 ]


Hit Breakdown:

Primary Attack: [    1635 ]
Second Attack : [    1576 ]   (Instinct   42)
Third Attack  : [     603 ]   (Instinct   18)
Fourth Attack : [     509 ]
Fifth Attack  : [     448 ]
Sixth Attack  : [     453 ]

Dual Wield    : [     903 ]   (Instinct   18)
Second Dual   : [     267 ]
Third Dual    : [     210 ]

Haste Attacks : [    1568 ]
Lightspeed    : [    1541 ]
Unarmed       : [       0 ]

---------------------------------------------------------------

should my primary attack be higher than rounds ?

-lvl
add stat total to stats saved ouput
Note #37823
posted on Ideas
Wednesday, July 12, 2017 @ 22:01
i think it would be handy to add the total trained stats to the
stats saved output. being able to check how much i had trained at
sh would be nice. maybe between the individual stats and hp\mana\moves

-level
Re: Looking For Good Oldschool RPG
Note #231
posted on Misc
Wednesday, July 12, 2017 @ 21:52
Reply to: Note 229 posted by Duels

you dident specify turn based. Zelda is a great series

-level
make trivia tokens keepflaged
Note #37807
posted on Ideas
Tuesday, July 11, 2017 @ 00:38
subject says it all.

-level
seasonal affects
Note #37514
posted on Ideas
Friday, June 2, 2017 @ 21:19
wouldent it be neat if the seasons of aardwolf did something ?
for instance its season of the snake.
maybe spawn snakes all over the continents?

it might add some spice to things.

-lvl
Re: Pets!
Note #37397
posted on Ideas
Saturday, May 20, 2017 @ 17:37
Reply to: Note 37395 posted by Quadrapus

expanding the uses for pets would be awesome. currently necromancers
have a pretty raw deal.
letting necromancers summon multiple pets or paladins being able to ride
their warhorse into battle. maybe being able to teach a pet a skill or spell

seems like theres a lot of room for pets to be better

-lvl
have vistells affect joining groups
Note #37335
posted on Ideas
Tuesday, May 9, 2017 @ 21:08
ive noticed on a couple of my cr's that people coulent see me to join my group
i relise that i could just go vis each time i want to invite someone
but it seems like vistells would be a good solution. i alredy keep vistells on
so i dont have to keep toggeling my visibility and i cant really think of a 
reason for people not to be able to join a group. i mean they saw the invite.

-lvl
Re: Epic channel
Note #37191
posted on Ideas
Friday, April 21, 2017 @ 20:50
Reply to: Note 37190 posted by Glade

i completely agree. we can remove channels how about adding one
pretty sure it would get some use

-lvl
make area load items great.
Note #37176
posted on Ideas
Saturday, April 15, 2017 @ 17:04
ive always thought some kind of random bonuses to mob dropped eq would be nice
maybe randomly add a few enchant armors or toggle glow,hum,invis
who wouldent want a suit of cursed vlad eq actually be usefull.
haveing a special message if an item was enhanced would be good or maybe even 
setting keep status so you woldent accidentily drop or sell something awesome.
i know ive seen similar ideas to his posted before and im not sure how hard
it might be to impliment a global item drop check or area wide flag.

on the note of area flag. what if we could have random effect to areas
mobs do 2x damage. dbl exp,gold. all rooms are nomap. for a short duration
that might add a new spice to areas

-lvl
Re: Hammerswing group revivial.
Note #37133
posted on Ideas
Monday, April 10, 2017 @ 14:14
Reply to: Note 37131 posted by Khannon

wouldent a simpler way of doing that be to make the other classes
more desireable? instead of nurfing skills ?

just a thought.

-lvl
Re: Goal-only rooms and resetarea +
Note #17353
posted on Bugs
Sunday, March 26, 2017 @ 14:11
Reply to: Note 17352 posted by Quadrapus

while were at it how about we flag epic areas as noexplore. some of us
cont care for epics but love to explore

-lvl
amusement park rides and help
Note #17316
posted on Bugs
Sunday, March 12, 2017 @ 16:57
when your on a ride in the amusement park you can not access normal help files
it will only bring up the help for the ride your on.

-level
globe of invuln and anit magic shell
Note #36646
posted on Ideas
Saturday, January 28, 2017 @ 16:02
back in v1 there was a good reason for not allowing both globe of invuln
and anti magic shell to be cast at the same time.
now that we are in v3 maybe that could be changed.

-level
Re: Class remove feature
Note #36452
posted on Ideas
Tuesday, January 3, 2017 @ 11:42
Reply to: Note 36443 posted by Trachx

i wouldent mind people being able to remove a class and go though 7x
 over and over again, but i think the cost should be a bit higher
maybe 2k minimum.

-lvl
Re: Consent +
Note #36297
posted on Ideas
Thursday, November 17, 2016 @ 22:51
Reply to: Note 36296 posted by Arcidayne

this idea has been brought up before i think it would be very helpfull
you still do not get any message when someone gives you consent.
just tested it again to make sure.

-lvl
forge rooms
Note #36273
posted on Ideas
Friday, November 11, 2016 @ 20:39
how about we allow clan halls and manors to be flagged as forge rooms
seems like it should be a similar cost to adding the fido or bank flag costs

-lvl
Re: OPK/FLEE +++++
Note #36269
posted on Ideas
Monday, November 7, 2016 @ 22:38
Reply to: Note 36268 posted by Daresia

i agree completely if you want to pk fine pk. but why should you get
bonuses because you can be killed. to some thats a free ride with nothing 
but bonuses.

-lvl
Re: One Balancing change only.
Note #36237
posted on Ideas
Friday, October 28, 2016 @ 22:49
Reply to: Note 36218 posted by Lasher

i would like to see pets expanded for necromancers,
as it stands the helpfile is very misleading for necromancers,
let them summon 4 or 5 pets scaleing with their stats. that would make
that subclass much more playable

-lvl

OPK\HARDCORE\WHERE
Note #36205
posted on Ideas
Wednesday, October 26, 2016 @ 19:48
on one hand i see the reason for where being disabled for opk players
tho. makeing rewards higher for hardcore players and makeing it easyer
to run hardcore. that i dont agree with. its hard enough to track people down
as is.
just my thoughts on the change. 

-lvl
Re: Allow a "daily" campaign for level sitters? +
Note #36189
posted on Ideas
Tuesday, October 25, 2016 @ 20:34
Reply to: Note 36182 posted by Bitties

this sounds good to me. superheros can take cps every 2 hrs. 1 every 24 hrs
seems fair enough. 
not like they are asking for 12 campaigns a day without leveling

-lvl
invsort weight
Note #17014
posted on Bugs
Thursday, October 6, 2016 @ 13:08
im not sure if invsort is displaying the proper values for 
containers with weight reduction

my potion bag in invsort claims to have a weight of 2382
(K)(M)(G)(H) a Bag of Aardwolf (231) (2382)

after checking some of the math it seems that value is its
holding value - the weight of the bag itself.
Tot weight says 114. on the id of the bag
over all this seems a bit misleading
there is no way i could be holding a bag that weights 2383
and still pick up items.

just curious if this is a bug or everything is working correctly.

-lvl
seeing item weight when looking at others
Note #16997
posted on Bugs
Monday, September 26, 2016 @ 12:13
when i look at other players now i see the weight of the objects
they are wearing, i dont know if this was an intended change or a bug.

-lvl
poker cards and scrabble tiles
Note #35913
posted on Ideas
Tuesday, September 6, 2016 @ 22:09
how about we make thoes keepflagged too. then everyone could play the games
similar to aarch pieces we want people to play. so why not.

-lvl
Re: Skill Rollover on Remort +
Note #16916
posted on Bugs
Thursday, July 21, 2016 @ 23:13
Reply to: Note 16915 posted by Arcidayne

i think he said all of thoes things plus that when he gained the skill
on level up it said a different % practiced lower than 85%

lvl
poker card keywords
Note #35711
posted on Ideas
Sunday, July 10, 2016 @ 14:30
i thik removeing the elemental keyword from all cards except Elementals
would be very nice, currently sorting thoes cards it just a little tricky

-lvl
hammerswing on spellup ?
Note #16896
posted on Bugs
Monday, July 4, 2016 @ 15:13
all of a sudden the spellup command has started adding hammerswing
this seems a bit off to me

-lvl
Re: bonus exp to underused pclasses
Note #35625
posted on Ideas
Monday, June 27, 2016 @ 23:56
Reply to: Note 35624 posted by Samsung

instead of boosting exp how about we make the classes more desireable
add skill\spells that make them better leveling classes
adding an exp bonus to underused classes dosent seem like the right fix
there are a few subclasses that could use some love

-lvl
Re: race change / rebuild
Note #35558
posted on Ideas
Wednesday, June 22, 2016 @ 01:47
Reply to: Note 35557 posted by Citlalin

i agree, race change should be some sort of option.
trained stats and tier\wish shats should be reset with this aswell
it would be nice to try out another race and see if it fits

-lvl
extra line in lbid filter
Note #16868
posted on Bugs
Sunday, June 12, 2016 @ 18:29
lbid f qp

             [ Aardwolf Marketplace - Current List of Inventory ]

Num    Item Description             Lvl  Type Last Bid      Bids Time Left
------ ---------------------------- --- ----- ------------- ---- -------------
*70385 Axe of Aardwolf              251 *  Qp         9,870   18   6d 08:53:16

------------------------------------------------------------------------------

-lvl