The Gaardian Aardwolf Notes Archive

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showing 25 most recent notes by Limunious
aard brass knuckles
Note #41482
posted on Ideas
Thursday, March 7, 2019 @ 22:59
barbarians and ninjas get the ability to hand to hand with proficiency
how about allowing them to convert a weapon into "knuckles"
so that they can use their skill and for barbarian a main
class feature and use their aard weapon knuckles as an 
actual hand to hand weapon.  will make em fun to play!
Stat Caps being updated
Note #41455
posted on Ideas
Tuesday, March 5, 2019 @ 17:41
I think the discussion of changing stat caps may be needed.
As we talk about balance and differences between classes, I have
always found it odd that stat caps were the same for each class.

I never knew why mages should be able to have the same str 
as warriors and vice versa with int.

I would like to see if possible to have class specific
stat caps that would be new and unique.

for example, Mage could get 750 cap to int, but only 350 
warrior possible could be capped at 400 int but 
get 700 str and 700 dex.

something of the sorts though, could be 650 str/dex and
500 int.  I think we should take into account the primary
class main stats and rebalance them that way.  but ultimately

before i go too far I would like to see if this would
even make sense for the game.
Looking for Flux Ring
Note #49642
posted on Forsale
Sunday, January 13, 2019 @ 10:51
Will do 100 donation for you.
lets update our Aard EQ
Note #41095
posted on Ideas
Friday, December 21, 2018 @ 09:44
Its been a long long long time since our current aardeq
has been updated.  the formula is the same as its always been

How about we try and make an additonal seto f Aard EQ
Qps + gold (like big amounts) to buy epic caliber
gear for people who cant spend a ton of time doing epics

leave the current aard eq as is but create another set
with the equivelant to RANK4 EPIC gear.
this way the min/maxers still can epic to get the best
of the best, but for the more casual player he can still get
a decent set. without having to spend RL money
on donations.  

Of course this may not make sense since Aard doesnt get paid
this way!! :(
WTB: Scars
Note #49540
posted on Forsale
Tuesday, December 11, 2018 @ 18:59
hit me up

Donation Double EXP
Note #40994
posted on Ideas
Wednesday, December 5, 2018 @ 10:31
As opposed ot the random Double exps that are used to 
show that donations are open.  (the 10 minute ones)

How about we do something different to pay a little tribute 
to those those who do donate to the game. I loved a game 
I played on that would give 1 minute of double exp per 5usd donated
to the game.  And the message would be similar to how
the game acknowledges everyone for going loud.

It could also happen on the hour.  so on the hour the double exp
message would fire and would say something similar to

"Double Experience for 14 minutes thanks to xxxxx, yyyyy, zzzzz, and 

could also help spur some more donations and people coordinating their 
donations as well!
shield block wish?
Note #40849
posted on Ideas
Monday, November 12, 2018 @ 14:54
How bout this?

Swing Allocation for classes
Note #40843
posted on Ideas
Sunday, November 11, 2018 @ 22:37
With the recent changes to AOE I think a couple updates could go
along with it:

For the classes who has their AOE reduced the Most, I think
all of those classes should get 5th attack and 6th attack
since their aoe is deemed to be the same as warriors who get
6th attack.

Next would eb the classes who got an in between nerf to aoe
I think these classes should get just 5th attack. since they
have been viewed as a hybrid melee/caster type class
allow them just to have 5th.  

The classes who retained the complete aoe should stay the same.

stored classchanges
Note #40511
posted on Ideas
Thursday, September 27, 2018 @ 09:09
Every 50 days you get a free class change as it is now.

How bout making it where u can get 1 classchange every 50
days instead!  So if you dont classchange in 100 days you earn 2 classchanges!
and could cap it at like 5.  May make it more fun to try other classes
and not be worried about having to wait 50 days or 4k if you dont liek it
plus it would reward people playing
Re: Guardian ability
Note #40438
posted on Ideas
Thursday, September 20, 2018 @ 00:14
Reply to: Note 40437 posted by Castiel

the biggest thing for guardian to start is that the
instant rescue ability needs to be able to have 100%
up time at 600 stats.  to be up for 50% of the 
cooldown is rough.

Also while guarding someone, guardians should get 
a boost to their own defenses.  This could come in
rem 1553719584
put 1553719584 452002737
wear sandstone
a boost to their total resists both physical
and magical.

Just seems like that would at least make the class tanky.
add to it shield block, *they are supposed to be 
defensive masters*  and fortitude.  would make
a lot of sense!

I think your skill suggestion is good, but 
the fundamentals need to be ironed out about what
the vision of this subclass is!

practice all
Note #40358
posted on Ideas
Wednesday, September 5, 2018 @ 23:38
How bout making a practice all  commands

plain practice all starts at the top an works its way down
practice all spells combat ...
the normal stuff that comes up when searching skills and spells
but it will just burn your practices doing it for you

I know i hate manually typing in all the spells, a practice all
would be so nice!
2nd tier Best in Slot gear vendor
Note #40349
posted on Ideas
Tuesday, September 4, 2018 @ 11:57
 Would like to see if there is a way to create a Vendor
| who would sell like rank 3 epic items or other items
| that solo players would be able to strive for.
| I believe leaving Epic gear as elite and the best of best
| is definitely worth it.  But what about a lesser version
| for those who arent able to Epic or who dont have 
| 1 billion qps to buy.  
| As opposed to Best in Slot gear like Epics, Maybe its 
| 2nd Best.  And you would buy with Aard points..
| And the vendor would give things to do on a weekly basis
| for players to earn points to buy the gear with.
| just a suggestion.
| Could even just be better Aard Eq!
lets add some more fun variety to the rankings.
Note #39938
posted on Ideas
Tuesday, June 5, 2018 @ 22:01
Not sure how hard this would by, but we can already
see how we rank daily, weekly, monthly with myrank command
we can see normal ranks with the rank command

how bout we add clanrank... where it will break down
the same ranking system we have but into the clans
might be fun to see, and add a bit of clan
competition to things.

i dont know but i think it would be fun to type clanrank
and see how each clan goes up against each other in the 
Re: Manor Upgrades - Chest +
Note #39889
posted on Ideas
Wednesday, May 30, 2018 @ 20:58
Reply to: Note 39885 posted by Turie

yea normal no-save type stuff wouldnt work,
im just thinking of a massive, no hold storage chest
that is just stationary in your room.
Manor Upgrades - Chest
Note #39884
posted on Ideas
Wednesday, May 30, 2018 @ 09:49
Would be nice if there a manor update to have a massive
chest placed in the manor.  Would really help with storage
and not needing multiple different bags being left on the floor

Could be different chest sizes, but the chests
are permanent and store goods through reboots
cost is different based on storage amount
please give paladin shieldblock and fortitude
Note #39190
posted on Ideas
Sunday, February 18, 2018 @ 11:51
lets get some diversity and grouping... give those two skills
to paladin and lets allow grouping again with mage and navi and
all the other fun classes we have in this game!!!  
2018 Retro is Cool! Areas Updates
Note #38435
posted on Ideas
Wednesday, January 10, 2018 @ 14:07
Hey Everyone,
After watching wreck-it-ralph one more time with the kids,
I decided to think about making some fun old areas
of the game relevant again.  My first though would be
for the area Wyrm.

Wyrm was one of my favorite areas on the game.  It
has two great goals, some real work and effort
to go into it and the first goal is a qualifier to
continue to the pupping section.  I would love to see
the area expanded.  There can be new floors added under
the existing ones and have them be set like an icefall
or crosswinds or titan or something.  it even has a 
harder goal to access the area other than 2mil for 
entrance.  It should be too hard to add two or three
floors underneath and improbe the mob count.  We have
some great areas on the game that could just use a
small refresh to them and they would become wicked
relevant again.  (yes im from the NE and i say wicked.)

Just my $0.02
merge subclasses
Note #38402
posted on Ideas
Friday, January 5, 2018 @ 21:37
Merge Knight and guardian... give knight shieldblock skill.  
we had 84 pwars online when i just checked
16 pclerics
few mages..
lets start shaking it up and getting grouping back going.
lets make this happen on knights!
WTB : Genie Turban
Note #48096
posted on Forsale
Friday, November 3, 2017 @ 15:26
Looking to buy Genie Turban.  Please send tell if your willing to sell.
Tempering Shields
Note #33889
posted on Ideas
Sunday, December 6, 2015 @ 10:02
Just a topic to see if there is any interest in Blacksmiths tempering
skill to also apply to shields.  The same type of theory behind how a 
temper works should also apply to a shield.  There would be no increase
to the amount of slots someone could use.. 2 weapons tempered vs
1 weapon and 1 shield is the same amount of boost so no benefit other
than adding another type of eq to temper and allowing shield use to be 
slightly more realistic for those of us who like "sword and board" type
cast Cancel SpellupGroup
Note #33712
posted on Ideas
Saturday, October 31, 2015 @ 06:53
I would like to suggest the ability to allow cancel to target one of the
preset spellups groups already in the game.

Example :  C cancel Int, C cancel wis, c cancel dex ...
this would help a ton for players like me who need a good spellup
and if i dont get it, i have to cancel everything then recast
everything all over again or disrupt like 6 individual spells

I figure the spell groups are already there since we have
spellup int, spellup wis, and so forth.. lets just add those 
buckets to the cancel spell!

double gold bonus for when donations are open
Note #33498
posted on Ideas
Sunday, October 4, 2015 @ 17:15
How bout something thrown in alternating with double exp for when
donations are open.  Lets do something new!  when donations are open
lets have sporadic double gold sessions for 10 minutes instead of 
always double exp.

Just an idea!
Note #23853
posted on General
Saturday, November 23, 2013 @ 19:37
My gamertag is: Limunious
add me
Note #26639
posted on Ideas
Wednesday, June 26, 2013 @ 07:43
please consider making zombify a room spell.
this would make the necromancer subclass a
very possibly choice for levellers and it
stilk seems to be within the realm of 
possibility that a necro would be able to
zombify all in the room
sorry for spelling im on phone!
Quick Swap skill
Note #23955
posted on Ideas
Wednesday, November 28, 2012 @ 07:33
I do not know the propper name.. but a quick swamp skill for
primary class melee casses.
The skill would be simple...
Due to excellent knowledge of the weapon, the quick swap command willswap
whatever weapon you are wielding in your main hand for your secondary.
if u have pierce mainhand and cleave offhand, and u fight a mob immune to
pierce, then u would just quick swap weapons an keep on fighting.
I would think a person with 100 in a weapon would be able to pull this off 
quite easily,

I would recommend changing from pclass melle to a skill that is enabled
when hitting 100 in a weapon.