The Gaardian Aardwolf Notes Archive

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showing 39 most recent notes by Ocho
Goal pin
Note #38231
posted on Ideas
Sunday, December 3, 2017 @ 10:32
Would it be possible to add a pin (like tier pin) that can be goal oriented?
You could get one at say 50 goals and then every 25 completed you could
upgrade it?
If that is too easy then maybe start at 50 and upgrade every 50 afterward.
Heal mana vs heal heal at healers
Note #38190
posted on Ideas
Sunday, November 26, 2017 @ 12:25
heal mana only adds 70ish mana while heal heal adds 400+ hp
while not a huge deal, it would be super helpful if heal mana added 
the same mana as heal heal does hp (400+) for low levels and spellups
allow for tpenchant on graduation medal
Note #38160
posted on Ideas
Monday, November 20, 2017 @ 11:55
The graduation medal cannot be replaced by another eq item, could we allow for
it to be tpenchanted to make it worthwhile since you are stuck with it?
daily blessing bonus timers
Note #37407
posted on Ideas
Sunday, May 21, 2017 @ 11:14
I have been told the daily bonuses last 16 hours, (double mobs, etc.)
it doesn't seem to be in any helpfile or DI file. Is there a 
reason these bonuses expire before the 23 hour timer for a daily blessing?
I was hoping to wake up this morning and knock out the 80 or so double xp mobs
but the bonus is gone.
Remove Xyliz's access to Q&A channel ++++
Note #37225
posted on Ideas
Thursday, April 27, 2017 @ 11:17
Reply to: Note 37224 posted by Koala

Only allow advisors/helpers to upvote or downvote people based on responses,
should be easier to prevent abuse.
OPK and members of the same clan
Note #37145
posted on Ideas
Thursday, April 13, 2017 @ 10:07
If someone is opk and also in the same clan you are in is there a way 
to make it to where we see the room they are in instead of ???
would make sense for leveling, finding them, or helping them
hammerswing restarting when disarmed/armed
Note #17370
posted on Bugs
Friday, March 31, 2017 @ 09:48
Ih you are hammerswinging and get disarmed, the swinging stops,
that makes sense, but if you re-wield while fighting should
the swinging resume against all of the mobs you are fighting
as though you just started hammerswinging (losing the cumulative bonus)
but still allowing the AoE 
Armor class in score
Note #17364
posted on Bugs
Tuesday, March 28, 2017 @ 10:02
Not really a bug, just not sure where else to put this
In Score, the bars on the bottom say armored, well-armored, etc.
This seems to be a carry over from when we had armor class in game
Could just be an an aesthetic change, but should it not say resisted,
well-resisted, etc.?
Cracks of Terra and Fort Terramire
Note #36999
posted on Ideas
Monday, March 20, 2017 @ 09:17
Can these two be treated the same with runto as everywhere else? Runto shadows
gives the option to runto stuff or minos, runto terra takes you on a long walk
to cracks of terra, instead of fort terramire where my quest was.
Is there a way to give them different names like other areas for runto?
Re: Refund requested for clan tax +
Note #15598
posted on Bugs
Thursday, March 5, 2015 @ 10:40
Reply to: Note 15597 posted by Abelinc

It states in the help files a fee is applied but when the skill
is used it states Clan Tax has been charged.
This still does not address why the taxes charged do not show on roster 7.
Refund requested for clan tax
Note #15596
posted on Bugs
Thursday, March 5, 2015 @ 10:31
With the application of said tax of 410 gold on each use of clan skill,
I have estimated that I have used the clan skill roughly 10,000 times.

Granted I do not have proof via receipts for said applied taxation,
I will accept a 50% refund of 2,050,000 gold in lieu of 
the full estimated 4,100,000 gold.


Signed:
Ocho Ocho Ocho
clan tax vs clan skill tax
Note #15595
posted on Bugs
Thursday, March 5, 2015 @ 10:26
Emerald does not have a clan tax set, however when I use my clan skill
it says "You are charged 410 gold in clan tax" for using the skill
then on roster 7 it shows me as having paid 0 clan tax.

Where is the gold going or should it be changed to "you are charged a fee"
OR should the fee/tax be removed?
Re: hammerswing will not engage other mobs +
Note #15439
posted on Bugs
Saturday, January 3, 2015 @ 10:54
Reply to: Note 15438 posted by Lasher

Helpfiles are a hell of a drug. It would be wise if I read them. Thanks Lasher.
hammerswing will not engage other mobs
Note #15436
posted on Bugs
Saturday, January 3, 2015 @ 10:48
If an aggressive mob hits you when you walk into a room,
and you try to 'hammers' to engage the rest of the mobs,
you get the message "you are already swinging your hammer" though it is no
t hitting all of the mobs, just the one aggro.

-ocho
Re: unread
Note #30731
posted on Ideas
Tuesday, October 21, 2014 @ 19:26
Reply to: Note 30729 posted by Ocho

It is a carryover from other muds, I still do it out of habit even after
a few years, I believe it -might- be standard ROM for note systems
would be interchangeable with the 'boards' comand
unread
Note #30729
posted on Ideas
Tuesday, October 21, 2014 @ 19:22
Could the syntax unread be a command to give a recap of
what is unread in a summary of boards?

unread
You have:
10 idea notes
4 general notes
19 tech notes
unread
Rage enrage ironfist issue
Note #15081
posted on Bugs
Tuesday, September 9, 2014 @ 12:08
When Ironfist drops and you are in cooldown, you get the message
## You may now use rage abilities.
However, if you type rage, it says "You cannot embrace the insanity within." 
I see the helpfile that rage is a clan skill
When ENrage wears off you get "You feel your rage subside."

Is it possible to either change the name of the clan skill from rage
or to make rage make enrage work somehow, or change the notice 
and cooldown that explains "Your enraged feeling wears off" or 
something similar, perhaps also make it when you type rage
that it says it is a clan skill. It's a bit frustrating :(
spellup countdown
Note #30326
posted on Ideas
Tuesday, August 19, 2014 @ 14:17
I think it would be great that when you hit spellup, a countdown would 
be on each spell, success or failure doesnt matter.

An example, when I spellup after a while of leveling, I cast around 30
spells/skills and im not r7 yet, at r7 higher levels its 50-60 spells/skills

So it would list out everything it is casting like it does now but after 
each attempt it would count down You skin turns to stone (26)
you are now moving at the speed of light (25) etc.

Right now the consensus is that we type spellup spellup spellup and tab
for 2-4 minutes

Thanks!
2 in a row
Note #24409
posted on General
Thursday, May 15, 2014 @ 14:49
daily blessing

You bow your head to Athena and receive your daily blessing.

You have the following daily blessings active:

Blessing                                                     Time Left
------------------------------------------------------------ ----------------
Next 72 mobs killed will reward double experience            18:00:00     
Next 2 quests completed will reward double quest points      18:00:00     
2 instant levels or powerups. Type 'level up' to use.        18:00:00     
Athena blesses you with 1,860,000 additional gold.
Athena blesses you with 2 bonus training sessions.
Athena blesses you with a free point of mastery in sonic damage.
wow such daily
Note #24408
posted on General
Wednesday, May 14, 2014 @ 15:10
You bow your head to Athena and receive your daily blessing.

You have the following daily blessings active:

Blessing                                                     Time Left
------------------------------------------------------------ ----------------
Next 75 mobs killed will reward double experience            18:00:00     
Next 3 quests completed will reward double quest points      18:00:00     
Next campaign will include a trivia point reward             18:00:00     
Next 5 levels or powerups will add bonus trains              18:00:00     
Next 97 mobs killed will reward bonus gold                   18:00:00     
Instant level or powerup. Type 'level up' to use.            18:00:00     
Athena blesses you with 15 bonus quest points.
Athena blesses you with a free point of mastery in acid damage.

add campaign to the list when you try to rt camp
Note #29235
posted on Ideas
Sunday, April 27, 2014 @ 11:43
right now it list:
rt camp

There are multiple matches for camp. Use one of the following keywords:
Wtc          - Warrior's Training Camp
Bootcamp     - The Boot Camp


where
maybe add Campaign     - Commander Barcett's Planning Rooom
master key wish idea
Note #29047
posted on Ideas
Sunday, April 6, 2014 @ 14:36
100,000 qp
a "master key of aard"
can unlock any non_clan door in aard

thoughts?
new cp mobs in one area record?
Note #24321
posted on General
Friday, March 28, 2014 @ 13:11
You still have to kill * a foreign hero (The DarkLight)
You still have to kill * a bathing child (Aardington Estate)
You still have to kill * a sleeping toddler (Aardington Estate)
You still have to kill * a silky shadow (Aardington Estate)
You still have to kill * a stuffed medusa head (Aardington Estate)
You still have to kill * an austere portrait (Aardington Estate)
You still have to kill * an ancient harp (Aardington Estate)
You still have to kill * a stuffed razorback (Aardington Estate)
You still have to kill * a servant (Aardington Estate)
You still have to kill * a pint-sized undead creature (Aardington Estate)
You still have to kill * the living wall (Descent to Hell)
You still have to kill * as Imperial Commando (Imperial Nation)
You still have to kill * a dusty Wino (Jenny's Tavern)
You still have to kill * The King of Illoria (The Tournament of Illoria)
You still have to kill * The Blue Knight's Squire (The Tournament of Illoria)
Note: One or more target names in this campaign might be slightly scrambled.
You have 6 days, 21 hours and 58 minutes left to finish this campaign.
You may take a campaign at this level.
Re: can you beat this ? +
Note #24238
posted on General
Sunday, March 9, 2014 @ 11:56
Reply to: Note 24237 posted by Redwood

I only have 60k mobs killed for 4,955 levels. Does that count? rofl
Dominating rank 3 for level to kill ratio (which obviously means suckage)
goal pin(s) that can replace graduation medal
Note #28592
posted on Ideas
Thursday, February 20, 2014 @ 13:50
As of now, we are stuck with the graduation medal with no option to replace it
  My idea is to have 3 "levels" of goal pins
1. 50 goals complete (stats would be a few above graduation medal)
2. 100 goals complete (another bump in stats)
3. All goals complete (stellar stats)

These pins could only be worn in the graduation medal slot and
would be lvl 50 for 50 goals complete, lvl 100 for 100 goals complete and 
level 200 for all goals complete

Just throwing this out there to have another option!

Thanks,
ocho
skills for subclasses that have a cooldown during wars
Note #28262
posted on Ideas
Saturday, January 11, 2014 @ 17:44
Is it possible to temporarily remove the cooldowns for
skills like Power Projection or Ironfist when you join a war?

To prevent abuse, the original cooldown would resume if peace is declared
or when the war ends.

Stinks to have a war started but your Ironfist cooldown JUST started,
seems a matter of luck to have the edge instead of using abilities
that are detrimental to how subclasses fight.

Thanks!
goals complete and score goals are different
Note #14206
posted on Bugs
Saturday, December 28, 2013 @ 13:24
goals complete shows me as having 101 golas done 
score shows 99 goals done
why is there a difference in the two?
20 questions game!
Note #7364
posted on Games
Saturday, December 28, 2013 @ 12:59
answer was a paperclip, grats to bunnyy for winning a shiny tp token!
Blockexit
Note #28145
posted on Ideas
Sunday, December 22, 2013 @ 15:32
With pwars and pthief relying on physical damage so much,
would it be a good idea to allow for either
a: blockexit is pwar and pthief only or
b: allow pwar and pthief to put instinct into blockexit

Just wanted to throw this out there as us tanks 
dont usually have high int for web
Re: area repops are normal length during GQ extended time +
Note #14055
posted on Bugs
Saturday, November 23, 2013 @ 13:49
Reply to: Note 14054 posted by Redryn

I was in the room, in the center of the pentagram in tundra,
Another gquestor killed it as i walked in and it took almost 2 minutes to repop
area repops are normal length during GQ extended time
Note #14053
posted on Bugs
Saturday, November 23, 2013 @ 12:22
This cost me my last 2 mobs to complete the gq, is the repop time supposed to
revert to normal times during the extended GQ time?
Showcase auction 26933
Note #41363
posted on Forsale
Friday, April 26, 2013 @ 11:50

The following showcase item has been posted for sale by Ocho.

The auction is for Gold and will end in 2 days.

+-----------------------------------------------------------------+
| Keywords   : seal falsharan fal sharan ring                     |
| Name       : the seal of Fal'Sharan                             |
| Id         : 974601939                                          |
| Type       : Armor                     Level  :   200           |
| Worth      : 5,000                     Weight :    20           |
| Wearable   : finger                                             |
| Score      : 385                                                |
| Material   : platinum                                           |
| Flags      : unique, glow, hum, magic, burn-proof, solidified,  |
|            : resonated, illuminated, V3, lauction               |
| Found at   : Artificer's Mayhem                                 |
+-----------------------------------------------------------------+
| Stat Mods  : Constitution : +10      Strength     : +5          |
|              Damage roll  : +27      Hit roll     : +7          |
|              Wisdom       : +3       Luck         : +1          |
+-----------------------------------------------------------------+
| Resist Mods: All magic    : +7       All physical : +11         |
+-----------------------------------------------------------------+
Academy Pin
Note #25247
posted on Ideas
Sunday, March 3, 2013 @ 12:50
What do y'all think about being able to change the academy pin
into GOAL Pin, once you have completed say 100 goals?

The stats would not change, it would just mark an accomplishment
in game and the only way to change the Academy pin into something 
with flavor.
AWOL and Boot clanskill
Note #25204
posted on Ideas
Saturday, March 2, 2013 @ 16:25
AWOL prevents boot members from learning pvp. 
What if it was replaced with a "double sanc" which reduces damage taken,
but it would allow for them to learn how to fight or escape.

Their Enhanced Sanctuary could reduce damage based on rank, or
since they are there to learn, they get more damage reduction in PvP at
lower levels, descreasing effectiveness as they gain rank to prepare them
for clannned life.
Aardwolf meetup in the southeast?
Note #22936
posted on General
Thursday, February 14, 2013 @ 16:00
Anyone wanting to meetup? Birmingham, AL would be a close and great place!
Unread command to see a "snapshot" of boards
Note #25023
posted on Ideas
Tuesday, February 12, 2013 @ 11:31
What do y'all think of an "Unread" command that would
give a recap of how many notes in each board is left unread

Unread
Peronal - 4
Ideas - 12
Raiding -3
Forsale - 4

Something like this, letting you know how many you have unread 
in each board
20 question trivia won by Hazeknight!
Note #7095
posted on Games
Saturday, November 3, 2012 @ 14:51
He was on it! getting 10 right within 13 questions! He won a shiny tp token!
Bug with missing the stun skill
Note #12352
posted on Bugs
Tuesday, October 9, 2012 @ 14:42
When a pclass warrior uses the stun skill, there is a buggy statement
Your stun fails and a small magic yellow brick sneaks an extra attack!
Yor stun misses a small magic yellow brick (0)

However, after watching this a few dozen times,
the player failing the stun does not take damage,
nor is there an extra attack performed by the target.

Either the target should get an attack and do damage or
the miss message needs to be changed.
Aptitude
Note #23199
posted on Ideas
Sunday, October 7, 2012 @ 23:58
What if theere was a random stat.
It would effect .001% of players
There would be a few skills open only to those with aptitude:
Endurement: Spells would double in duration
Internalism: Healing would double
Soulsearch: Scry with no victim message
Export: send an item to anyone
Buff: Add +2 to a stat

If you happen to create a character with aptitude,
You begin with 2 aptitude, if you behead one with aptitude you gain theirs
(think highlander) each skill costs 2, however stacking costs double
so if you inact internalisms, for 2 aptitude, iit would cost 8 to also 
inact Buff

If you are beheaded by a mob while having aptidtude, you lose it all, 
if beheaded by a clanner, then the killer gaqins your aptitude and you revert
to zero