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showing 10 most recent notes by Thridi
Re: hunt on guqests ++
Note #41487
posted on Ideas
Friday, March 8, 2019 @ 08:49
Reply to: Note 41486 posted by Koala

Yes, I was (intended to) speaking more of GQ's being about personal knowledge
and such... not who has the best S&D, along with stats to kill the 20 different
versions of the mob faster... which is why, I believe, GQ's are level range

I just woke up, so things don't always come out as intended... apologies :)
Re: hunt on guqests
Note #41485
posted on Ideas
Friday, March 8, 2019 @ 08:33
Reply to: Note 41484 posted by Quarana

Hey Quarana,
  I'm just spit-balling an idea here, but what if the change was to make
GQuests count for something again? GQ's aren't supposed to be a
'race-to-the-finish' version of campaigns. Nor was it meant to be
a 'who has the most mapped rooms for S&D'.

Just my 2 cents! :)
Million mob hourly double:
Note #41321
posted on Ideas
Tuesday, February 12, 2019 @ 11:27
Hey all,
  I think it would be quite respectful if in the future the message wasn't
"the death of a MILLION mobs"... but, rather picking a random person
"In Memorium", as it is in their honor we slaughter these mobs.

The cause of the hour double will remain, of course, but the message will be in
regards to a random "In Memorium" player. To honor their memories and keep them
in our hearts and minds for as long as we are here.

Refresh potions:
Note #41300
posted on Ideas
Sunday, February 10, 2019 @ 15:58
As a Pwar, we go through moves just as fast as casters go through mana, but
we're limited to level 90 max refresh potions, but casters get 201 lotus pots.

I think, to be fair, refresh potions should be allowed the same as black lotus
potions, or at least an increase.

Re: Additional keyword to Bonusloot items
Note #41204
posted on Ideas
Tuesday, January 22, 2019 @ 02:50
Reply to: Note 41203 posted by Akhenaton

I know there is 'market search bonus' -- for gameload items...

Just an FYI
Raise the number of items allowed in manors +++
Note #40625
posted on Ideas
Sunday, October 14, 2018 @ 00:50
Reply to: Note 40623 posted by Zoot

It seems like the largest 'interaction' with items/inventory/bags here is
when it comes to storing/using potions...

So why not add a 'potion bag'... It can simply store basic info about
the potion instead of storing 200+ of the same exact item(s). We all carry
arround hundreds of potions, sometimes of multiple different ones.

When you buy the potion, it's automatically added to your bag...
When you use 'quaff' it searchs the potion bag first, THEN inventory.

All item limits and such still apply, but it saves in many aspects of loading,
saving and iteration.

My 2 cents,
Scan Options:
Note #39216
posted on Ideas
Monday, February 19, 2018 @ 21:02
Seeing as alignment plays such a large role in the game, I think we should
be able to scan for alignments... 'scan good', 'scan evil', 'scan neutral'.

Kobold Siege Camp
Note #16277
posted on Typos
Sunday, September 17, 2017 @ 22:12
A kobold knight nonchallantly strolls towards the castle, without a care in
the world.

Should be 'nonchalantly'.
Re: Search and Destroy version 1.3.0 ++++
Note #27079
posted on General
Wednesday, May 31, 2017 @ 22:59
Reply to: Note 27078 posted by Escobar

You are an evil man, Escobar! Or shall I say, "Eeeeveil!" :D
Aarchaeology Professor "check" note
Note #16188
posted on Typos
Wednesday, May 31, 2017 @ 13:14
"this list will now be accurate."
Should be : "this list will not be accurate."