Oops, They do not like being pushed about. "Oops!" or "Oops." rather than a comma. Also seems less awkward if using the name of the mob or $f instead of "they".
showing 50 most recent notes by Tymme
Wednesday, August 15, 2018 @ 00:00
Remove last reboot on login screen
Friday, August 10, 2018 @ 11:37
Just a thought- remove last reboot date/time from greeting login screen. I'm guessing older players don't really look at it, but a first time connect might see a last reboot/ice age of several months ago and form a bad opinion. (Some MUD types "reboot" often and even "over a day ago" is a bad sign.) Think of those poor newbies!
Re: add 'combat' as a keyword to 'combat mind'
Tuesday, August 7, 2018 @ 00:20
Reply to: Note 16684 posted by Rauru 'combat' is a filter keyword for skills/spells/aff/etc (like aff stats). Can't verify but am guessing 'aff comba' would probably show combat mind?
Re: sorcerer and navigator +++
Sunday, August 5, 2018 @ 20:40
Reply to: Note 40237 posted by Aeb Not to mention Lasher has dismissed testing against punchbag mobs in the past, as this doesn't account for proper level/stat calculations to provide realistic numbers.
Re: info goals +
Sunday, August 5, 2018 @ 11:50
Reply to: Note 18020 posted by Crowley I posted about this before (note fullthread 17907). One or both of the clan/ friend toggles (havne't fully tested which or both) will remove seeing all goal messages. Both friend and clan off will show everything properly.
Re: aard weapons +++++++
Sunday, August 5, 2018 @ 01:12
Reply to: Note 40230 posted by Celebrity |Do you know how much a new player has to spend to get maxed weapons? Those poor, poor newbies! By the time they're at that point, I wouldn't consider them new. | This effort was only sensible knowing that they are the best weapons and | remain the that way. Then don't spend it on a weapon in case you hit that 1 in 50,000 chance where the rolls line up and you end up with 20 higher avg dam. Or max items with a known, specific value and enjoy the months/years (decades for some players) this value has provided, especially when further mitigated by the value you'll get from selling them.
gq extended completion
Saturday, August 4, 2018 @ 14:06
Global Quest: No active players remaining, Global Quest # The comma should be a period or semicolon.
Re: Enhanced Items and Builders ++
Wednesday, August 1, 2018 @ 21:32
Reply to: Note 40212 posted by Castiel | An additional benefit to this way over an mprog is that the head builder no | longer needs to vet your mprog, as the game will handle the stats already. Actually, it does the opposite. Instead of knowing X is the masterpiece item with 8 stats and seeing it gets oloaded by the goal closer and adds another 10 random stats, you also have to look at the reset to see a 95% chance to add another roll. The lua addition will be fine and should be right next to the current system, and should be just a standard roll like any others, or done via current methods that really aren't much different... not both.
Wednesday, August 1, 2018 @ 20:04
Short desc is "Taruh, blacksmith". Maybe as an introduction, but in this case as a descriptor, should probably be "Taruh the blacksmith".
Re: Enhanced Items and Builders
Wednesday, August 1, 2018 @ 19:18
Reply to: Note 40205 posted by Castiel Builders can already do this- there are several goal rewards that are a certain base plus some random stats. The possibility of being able to add a regular enhance roll check was already an idea that was likely to be implemented; being able to push that even further shouldn't be an option.
Re: aard weapons
Wednesday, August 1, 2018 @ 18:58
Reply to: Note 40204 posted by Grayghost >it seems as if aard weapons are not the best in the game now "[Enhanced eq] is balanced with the goal of randomly loading decent items, more rarely loading really good items and even more rarely, items that could easily be the best in the game but with odds such that farming isn't really practical." Why do aardweapons need to be the end-all-be-all best in the game? Even if an item starts with higher avg dam, it's still going to take some investment to get it back to or beyond the quality of a maaxed aardweapon.
Re: Pclass Warrior Room in Aylor +++
Tuesday, July 31, 2018 @ 20:57
Reply to: Note 18013 posted by Bombora Exactly- the area is flagged closed, so it's live but can't be entered to be used/explored (by mortals at least). It shows this properly in 'areas' with the @, but doesn't show any indicator it's closed on 'areas explored'.
Re: Pclass Warrior Room in Aylor +
Tuesday, July 31, 2018 @ 15:13
Reply to: Note 18011 posted by Rauru 201 201 200 Rezit Winds of Fate Shows properly (closed) on regular areas list, just the modified explored version taht doesn't show right. Not sure how to handle it but closed areas probably shouldn't count towards explored amounts.
Tuesday, July 31, 2018 @ 12:58
Make gdonate a config toggle rather than a separate command. With it off, donate would work as it does now (clan donation checked first); if it's on, donate will always go to the global donations rooms.
Thursday, July 26, 2018 @ 18:24
You quaff a Refreshing Idea. You are already fully refreshed.  You feel less tired.  You feel fully refreshed. Second line (already fully) should be last, like with healing: You quaff a @x228s@x226p@x230a@x220rk.  A warm feeling fills your body.  You are now fully healed. You are already fully healed.
Wednesday, July 25, 2018 @ 22:04
A yummy looking vegetable is growing here. Should be yummy-looking, I believe?
Market- initial listing
Wednesday, July 25, 2018 @ 12:36
>lauc cross gold 3 confirm You are charged 100000 gold. Not exactly a typo, but almost all other output for gold/etc. does use commas to separate thousands ( 100,000 ) and the fact this doesn't seems off.
Re: Daily Quest idea ++
Tuesday, July 24, 2018 @ 12:52
Reply to: Note 40176 posted by Khannon | but tedious for sure if you have to navigate certain area parts that take | most of the time, not killing the target If only SH areas could be filled with something other than 45 of 50 mobs with aggro flag and near-max resets.... Still don't see how this is any different than a campaign other than more mobs, less often more rewards. Especially if it's daily, don't see how it addresses the 'can only cp every 6 hours' issue, either.
Re: Daily Quest idea
Tuesday, July 24, 2018 @ 12:03
Reply to: Note 40174 posted by Khannon | Daily Quest | | * Similar function to CP/Quest/GQ. | * To complete it fully, it should take few hours. So the intent of a campaign before S&D, mapper, etc., shrunk that time to 3 mins or so? Lower rewards for cps and then time betwen being able to take a new one, seems to accomplish pretty much same thing.
Verblain and Melox, Aylor
Tuesday, July 24, 2018 @ 09:37
A Figment of Your Imagination tells you 'Since the escape, Verblain and Melox has murdered' IIRC there's a plural flag for mobs? Not sure if it's not set or if the quest dialogue needs to check it (or I'm misremembering a flag that doesn't exist).
Tuesday, July 24, 2018 @ 09:12
Change the daily available promptflag ([*Daily Blessing*]) to a different color (like @ to match notify color), to help distinguish it from %K and other promptflags.
Re: The Dungeon of Doom
Tuesday, July 24, 2018 @ 08:58
Reply to: Note 40170 posted by Khannon Take away some of the golems at the bottom and see how long it takes Loren/ Tinada to update their bot^H^H^Hscript^H^H^H^H^H^Husual path. Tho dundoom has gotten quite a few passes; density and gold were already tweaked back in v1 iirc, before updating with goal conversion in v3. Not every SH area really needs 14 resets per room, tho.
Re: Raise setwanted incrementally ++++
Tuesday, July 24, 2018 @ 08:46
Reply to: Note 40168 posted by Liber >no more dissapearing resources from the game This is exactly why the increasing costs were suggested... to remove some of the excess resources and deter constant use. Decreased/zero-sum costs would probably end up with the opposite, even more (mis)use. I'd be okay with setwanted self with no reward (to prevent abuse), wehther the reward remained for setwanted on others or not.
Re: Raise setwanted incrementally
Monday, July 23, 2018 @ 14:23
Reply to: Note 40163 posted by Crowley Agree with the idea of a raising cost that resets, at midnight is fine. If it were changed this way, I'd also incorporate Starling's idea of making it a gold cost instead- first 2.5m, then 5m, 10m, 15m, 20m, and 25m max, and remove the gold reward.
Monday, July 23, 2018 @ 10:28
Enhanced backstab is in skills attacks, but backstab isn't. Seems like it should be both or neither.
Monday, July 23, 2018 @ 09:32
Social output for xunti. <2> - Chimamatl
Teoyaomqui just joined Xunti. Wonder who was before.. Two periods at the end. Maybe a question mark instead, or one, three, or four periods instead of two.
Re: Larry the Missionary say text
Sunday, July 22, 2018 @ 21:24
Reply to: Note 16642 posted by Riddim It's not universal and there isn't really a full style guide. For example, my area also uses two spaces since that's the style I learned back shortly after the days of grinding sticks into rocks, and continue to use.
Re: The Purge +
Saturday, July 21, 2018 @ 20:55
Reply to: Note 40157 posted by Fiendish Did you take an arrow to the knee?
cast out angel, fractured
Friday, July 20, 2018 @ 10:22
(R) @x247An evil looking angel sits here worshipping some dark god. Evil-looking Comma after here (maybe?) Also short desc should probably be cast-out.
empty basket, aardington
Wednesday, July 18, 2018 @ 12:34
| Keywords : empty basket | | Name : an empty basket | | Flags : magic, nosell, nosac, V3 | | Found at : Aardington Estate | nosell, nosac, trash, not container... why can't it be disposed of in some way?
Blessing tokens to pfile
Wednesday, July 18, 2018 @ 09:57
If inventory access is an issue, why not convert daily blessing rewards like quest, cp, and area resets to counters on pfile? The tokens could remain for the types that can be traded, and then redeemeed to pfile (like tp tokens), and non-tradeable ones can just add to a counter instead. (I'm sure there's bigger issues/hogs for inventory, and I've got plenty of space in bags/vaults yet so not 'i need moar rooom!1!!!!11'... just a thought.)
note reading arguments
Tuesday, July 17, 2018 @ 10:42
Allow multiple arguments for 'note read'- 'note threads to imm', 'note list 20 from lasher', etc.
banish vs disintegrate
Tuesday, July 17, 2018 @ 08:57
To me, these seem reversed- a mage would use disintegrate to incinerate someone into nothingness, and a psi would banish someone to another dimension or will the person out of this plane of existence or something. Also, why are mages relying on the power of their god(dess) to banish, and why the funny face to do it? Like having a sudden gas cramp or something?
Re: Let me setwanted myself +++++++
Monday, July 16, 2018 @ 23:00
Reply to: Note 40136 posted by DjVoltron If they're just gonna whine about not enough PK, yeah, I'm fine to see them leave. I'm not deluded into thinking a single idea will fix everything or somehow give lasher 120k/year to develop here full-time again or anything. If this game is so horrible and nothing's gonna change it, why stick around?
Monday, July 16, 2018 @ 22:37
Reply to: Note 40131 posted by Impurifan And besides the kind where you know you'll get free x-rated pics (and probably cyber-herpes) or being setwanted from saying something that person didn't like, exactly what would it od?
Re: Let me setwanted myself +++++
Monday, July 16, 2018 @ 22:25
Reply to: Note 40130 posted by DjVoltron | Sad part is we can debate back and forth all day, | nothing will change. So don't let the door hit your ass on the way out. Sometimes the player base dwindling by twenty (or one) isn't a bad thing. I'm sure some left because raiding was 'broken'; I'm sure even more left because they're not 22 and in college any more. Family, jobs, etc., can all have an impact- same reason WoW doesn't have 15 million subs and several 40-man raids, either.
Re: The Purge +
Monday, July 16, 2018 @ 12:42
Reply to: Note 40121 posted by Castiel Totally agree. There's enough ways to engage now for those that want it. Forcing it would just have the opposite effect.
Sunday, July 15, 2018 @ 22:03
(G) A server stands here preparing a tray of food to take out to the guests and others here. Isn't max long desc for mobs 80 chars? Either way, kind of awkward. Maybe "A server stands here, preparing a tray of food to take out to everyone." or "A server is preparing a tray of food to take out to everyone."
dread- alert / lazy guard
Sunday, July 15, 2018 @ 21:56
Both were in Guard Room (26076) - (G) @x044A lazy guard (G) @x247You see a lazy worthless guard sitting here on a chair. lazy, worthless - (G) @x044An alert guard (G) @x247An alert guard stands here at attention guarding this tower. attention, guarding (tho "stands at attention, guarding" seems less awkward)
Re: Epic channel and/or announcement ++
Sunday, July 15, 2018 @ 13:20
Reply to: Note 40117 posted by Tymme And yes, that can be removed with gagging the 'send icecool a tell' part, but I can't see how you can argue this isn't spam. Designate a channel that people would have to use (gametalk, or make/convert one to epics) and enforce it, and this wouldn't be necessary. We have similar ones for mafia/laser/etc., that people can choose to turn off; you shouldn't have to ignore one (or five) people spamming announcements on multiple channels.
Re: Epic channel and/or announcement +
Sunday, July 15, 2018 @ 13:10
Reply to: Note 40116 posted by Crowley Nope, not spammy to see this (plus any other convos) over the course of less than 10 minutes. [15 Jul 11:38:02] (^\Rhabdo/^) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:38:02] [Tier]: Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:38:03] Icecool gametalks: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:39:49] (^\Rhabdo/^) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:39:49] (WanGrp?!) [L201,2470,W+7/T9] Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:39:49] [Tier]: Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:39:49] Icecool gametalks: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:41:21] (^\Rhabdo/^) Icecool: [Inferno] >> Grouping for Inferno - Send Icecool a tell << [15 Jul 11:41:21] (WanGrp?!) [L201,2470,W+7/T9] Icecool: [Inferno] >> Grouping for Inferno - Send Icecool a tell << [15 Jul 11:41:21] [Tier]: Icecool: [Inferno] >> Grouping for Inferno - Send Icecool a tell << [15 Jul 11:41:22] Icecool gametalks: [Inferno] >> Grouping for Inferno - Send Icecool a tell << [15 Jul 11:41:29] (Imm) Icecool: oops wrong one [15 Jul 11:41:31] (^\Rhabdo/^) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:41:31] (Imm) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:41:32] (WanGrp?!) [L201,2470,W+7/T9] Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:41:32] [Tier]: Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:41:32] Icecool gametalks: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:44:38] (Imm) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:44:39] (^\Rhabdo/^) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:44:39] [Tier]: Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:44:39] Icecool gametalks: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell << [15 Jul 11:44:46] (Imm) Icecool: starting in 2 minutes! [15 Jul 11:47:02] (^\Rhabdo/^) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell (LAST CALL) << [15 Jul 11:47:02] (Imm) Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell (LAST CALL) << [15 Jul 11:47:02] (WanGrp?!) [L201,2500,W+7/T9] Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell (LAST CALL) << [15 Jul 11:47:02] [Tier]: Icecool: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell (LAST CALL) << [15 Jul 11:47:02] Icecool gametalks: [IceFall] >> Grouping for IceFall 1 - Send Icecool a tell (LAST CALL) <<
Re: Epic channel and/or announcement
Sunday, July 15, 2018 @ 11:59
Reply to: Note 40114 posted by Ocho But what if I'm on my alt that isn't 200?! *whine* Anyway, there's a few people that do the annouinces, probably easy to just ignore them. Doesn't help with history but how much conversation is there on tt outside of epic spam anyway? Convert gratz channel to epicinfo. Don't need a level requirement, just a specific channel... and then enforce not spamming other channels similar to moving to curse/debate.
Re: holy reprisal
Friday, July 13, 2018 @ 08:41
Reply to: Note 40111 posted by DjVoltron If you attacked another mob, they're just defending (as the message says), so seems like you instigated and holy reprisal doesn't seem appropriate. Maybe if assisting an aggro but don't know if there's an easy way to check for if assisting aggro (or if it happens that often).
Re: I hear that the next version of macOS has a dark theme
Sunday, July 8, 2018 @ 17:52
Reply to: Note 7694 posted by Fiendish I wouldn't bet on it- it's just been out on Android (and even Windows) long enough to be felt as standard, so it's about the right time to be a new magical and innovative feature on iOS.
spellup spell aff times
Friday, July 6, 2018 @ 23:57
Not exactly sure how to word this but, there are a few groups of spells that are copy/paste with slightly different effects (diff stat or diff resist) that all end at the same time. Maybe the default durations could be tweaked to be a few seconds apart so it doesn't take a few lucky casts to change from "watch all these spells fall off at exactly the same time"? Spell : Godly embrace (55:55) Spell : Prayer of fortune (55:55) Spell : Power of faith (55:55) Spell : Enlightenment (55:55) Spell : Mystic might (55:56) Spell : Magical rush (55:56) Spell : Perception (55:56) Spell : Revelation (55:56) Spell : Divine swiftness (55:56) Spell : Acidproof (15:30) Spell : Shockproof (15:30) Spell : Energy shield (15:30) Spell : Warmth (15:30) (May be a few others; don't have everything yet since not 7x atm.)
Re: Gameload EQ and Enchanting +++
Friday, July 6, 2018 @ 09:19
Reply to: Note 40102 posted by Redryn That's still 10 out of 50 base items, not total resets. Doesn't seem too bad. If the toggle-max-enchantable was added, definitely look at one vs. both at the same time.
Re: Gameload EQ and Enchanting
Thursday, July 5, 2018 @ 13:34
Reply to: Note 40099 posted by Quadrapus I think there should still be a cost, but dropping setflags cost from 2tp to one (which can toggle all three if needed) seems like it might be a fair middle ground. I'd also still like to see more stuff like the reso orbs and aarch relics that can help customize/guarantee certain hits without objstat.
Thursday, July 5, 2018 @ 11:39
You place AardWords (TM) - [L] - Score: 1 on your keyring. I feel like this may have come up before... but aren't these alwaysloot like poker cards and aarch pieces? If so, iskey doesn't seem necessary. If it's for storage, maybe a bag similar to the Aarch bag could be sold in Aylor?
Re: help land deeds ++
Thursday, July 5, 2018 @ 01:37
Reply to: Note 16624 posted by Fenix Looks like AP style recently started allowing it, if there wasn't a less- awkward way of writing it. I'd suggest not having the debate again in the future by just changing it to "move an existing manor". (I hate to be the one dragging out a discussion or being pedantic, but used to try to correct these back when I worked on help files.)
Re: help land deeds
Thursday, July 5, 2018 @ 01:16
Reply to: Note 16620 posted by Fenix If the concern is not being "his", it should be "his/her", not "Their", as it's a singular subject.