The Gaardian Aardwolf Notes Archive

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showing 50 most recent notes by Tymme
help corpses
Note #16571
posted on Typos
Sunday, May 13, 2018 @ 12:58
The bottom of 'help corpses' mentions idling out in limbo, which isn't how it
works any more.
Re: help todo
Note #16570
posted on Typos
Sunday, May 13, 2018 @ 10:40
Reply to: Note 16569 posted by Grimvald

The bugtracker is also mentioned in help www at the same URL.
over weight/item limit messages
Note #39711
posted on Ideas
Thursday, May 10, 2018 @ 14:34
Malevolent {chaos} Luggage is too heavy for you to lift.
 
Can't exactly think of the math on it w/ a container, but adding the amount of
add'l weight/item capacity needed would be helpful, espec since you can't
figure it out without first being able to hold it.
 
Malevolent {chaos} Luggage is too heavy for you to lift.  You need at least
113 more weight capacity to carry it.
 
or just 
 
You need to an additional 123 weight avaialble to lift Malevolent {chaos} Luggage.
opk timers
Note #16567
posted on Typos
Thursday, May 10, 2018 @ 12:30
Help file and opk command both show incorrect timers:
 
>help opk
The flag can be set at any time but cannot be removed for 3 days once it
is set unless you remort / retier. Once the flag is manually removed, it
cannot be added for 24 hours.
 
>opk on confirm
You now have the (@x165OPK) flag and can be killed in any room
by other PK or OPK players. While you are in OPK mode you will 
receive 10% more experience and bonus quest/campaign rewards. The OPK
flag cannot be removed until you remort or 3 days have passed.
 
Also second line of that output should be "in OPK mode, you will"
Re: instinct prot evil + inert +
Note #39710
posted on Ideas
Thursday, May 10, 2018 @ 12:07
Reply to: Note 39707 posted by Abelinc

I want a helm of sanc!
 
Maybe incorporate aflags into affects, with an indicator of instinct, and
expand aflags itself to also include it:
 
>aff
...
You are affected by 3 skills, 22 spells, and the following affects:
sneaking, protevil (+11 instinct), protgood, sanctuary (+22 instinct),
flying
 
>afl
Affect Flags: sneaking
              protevil  (+11 instinct)
              protgood
              sanctuary  (+22 instinct)
              flying

Rat mystic, gwillimberry
Note #16566
posted on Typos
Wednesday, May 9, 2018 @ 17:50
Say vermin at rat mystic-
 
Rat mystic says, "You will likely need a mask, a rattle, a vest, a ring, 
some curly toed shoes, and perhaps a wand."
 
Should be curly-toed shoes.  Not sure if there's a correlating item or not.
train costs
Note #39705
posted on Ideas
Wednesday, May 9, 2018 @ 13:24
Allow 'train costs' outside of trainer rooms similar to train/train totals.
Re: Duplicated Social
Note #17951
posted on Bugs
Wednesday, May 9, 2018 @ 11:06
Reply to: Note 17950 posted by Koala

Probably a holdover from back when many conflicting socials were doing
s, before strictsocial/*social was added 
Masq goal reward
Note #39697
posted on Ideas
Saturday, May 5, 2018 @ 14:25
Unlimited access to parts of mansion is nice, but how about a post-goal reward
for not getting the picture from the photographer?  It's (maybe) funny once
and after that just spam.
 
At least make the picture melt-drop so it doesn't leave clutter when dropped.
gq prog
Note #39696
posted on Ideas
Friday, May 4, 2018 @ 13:04
Though it's color-coded, add the GQ type to the top line in gq progress:
 
Showing (All Players) Global Quest # 4400 for levels 113 to 125:
 
Adds more color and more information if not using color.
Re: Double gold mobs pre lvl 100 +++
Note #39693
posted on Ideas
Thursday, May 3, 2018 @ 21:55
Reply to: Note 39690 posted by Fiendish

Pepperidge Farm remembers.
 
Let's do another round of what happened in help goldconvert.
Re: BF1G 5: Harmless Lasers!!!
Note #67
posted on Jokes
Thursday, May 3, 2018 @ 11:19
Reply to: Note 58 posted by Reltubydoc

| Dog (played by a random dog)
 
Casting suggestion- George Clooney draws in the crowds and has some experience.
Dunkleosteus, wonders
Note #16562
posted on Typos
Thursday, May 3, 2018 @ 08:08
(R) @x247A long extinct strange looking fish swims past.
 
At least should be "strange-looking".  Comma after extinct and possibly need
to hypenate long-extinct, though not as sure on that one.
Re: Quest Eq +++
Note #39675
posted on Ideas
Tuesday, May 1, 2018 @ 16:20
Reply to: Note 39673 posted by Rauru

It's incredibly easy to redo and back to 7x, even with a few pcs of gear
missing for the last mort.


"Deadideas aren't dead" and "think of the newbies!" in the same thread?  I'll
throw in "Lasher could spend that time making 13 subclasses better in the time
it'd take to change this" to cover the Ideas board holy trinity.
Re: New daily blessing: bonus loot drop chance
Note #39665
posted on Ideas
Tuesday, May 1, 2018 @ 12:44
Reply to: Note 39664 posted by Zahir

I agree with the overall idea, with two caveats:
 
1) Be at least some overlap with bonus exp mob chance (much smaller chance of
   getting both bonus loot and exp in same blessing)
 
2) Reduced chance at 200+ where a lot of farming already occurs.
Re: classchange warning message
Note #39653
posted on Ideas
Sunday, April 29, 2018 @ 19:38
Reply to: Note 39650 posted by Ixultar

| Please see
| 'HELP REBUILD' for more on this.
 
Highlighted in 'help rebuild':
 
Trains are not available for instinct after a rebuild so you should
instinct deposit before rebuilding if you plan to use any trains for
instinct. See 'help instinct-trains' for more information.
 
I don't think it's hard to follow the breadcrumbs, espec if it's something of
that high a value to worry about.
gq hist
Note #39649
posted on Ideas
Sunday, April 29, 2018 @ 01:15
A way to filter and only show history for one of the three types of gquests.
gq hist 10, gq hist 200, gq hist all for the three categories.  So it doesn't
conflict with gq hist , require the syntax gq hist #... or just
have specific gq numbers be at least 4 digits, I guess?
Re: info goals +
Note #17934
posted on Bugs
Saturday, April 28, 2018 @ 21:27
Reply to: Note 17909 posted by Fiendish

I do see everyone's goals in second window if I have friend/clan filter off, so
it does seem like a mud-side issue.  Friends/clannies aren't completing a lot
of goals to test if it's one specific filter or the other.
 
I also toggled 'info goals' with 'info quests' since that's what lua references
in mprogs, so maybe it's related to that?

>info quests
You will no longer see goal completions.
Galvan, diatz
Note #16557
posted on Typos
Saturday, April 28, 2018 @ 13:06
Transport mprog- Galvan says 'Be safe on your journey my friend.'

journey, my
Re: Note list option
Note #39647
posted on Ideas
Friday, April 27, 2018 @ 15:32
Reply to: Note 39646 posted by Crowley

That's what 'note threads' is, isn't it?
Re: Goodberries across the world +++
Note #457
posted on Misc
Thursday, April 26, 2018 @ 19:43
Reply to: Note 456 posted by Escobar

Well to be fair, they were worth 100 thousand gold a while ago.  #thanksobama
 
Have to take out some for bulding that giant wall around aylor.
Prince Amepsmamptrer, palace of song
Note #16556
posted on Typos
Thursday, April 26, 2018 @ 19:14
(G)(W) Prince Amepsmamptrer attempts to ignore Lady Maltesa. [QUEST]
 
Default for mobhere is @ but don't know why half is @ and half is mobhere
colorset?
Re: tierpin/nolocate flag
Note #39643
posted on Ideas
Thursday, April 26, 2018 @ 13:31
Reply to: Note 39642 posted by Derevo

Just borrow someone to use conceal?  Don't see a reason every item in the game
needs to load with nolocate.
Re: report ++
Note #39638
posted on Ideas
Wednesday, April 25, 2018 @ 22:33
Reply to: Note 39634 posted by Abelinc

I suppose I could've ordered that better.  The main idea is/was for 'report
 ', which means 'report' would need to be 'report ' to
fall in like with the command's other new arguments.  'Stats' covers a very
broad array of definitions, attribs is similar, so just decided hp (and mn/mv)
to cover the current basic 'report' output.
 
As far as output goes, I figured it would be the same as the current I/M report
plugin Mendaloth has; it would simply save the spam of the plugin collecting
the data, and was just an extra idea for integration along with the idea of
using report on a channel like gtell/ctalk, like Mendaloth's plugin is used.
report
Note #39630
posted on Ideas
Wednesday, April 25, 2018 @ 21:28
Expand usage of report in a few ways:
 
1) Change report to report hp/mn/mana/mv/moves, etc. (for #3 below).
 
2) Report mastery, instinct, potential, worth (maybe a few otheres)
   A way to 'report identify' for items would be nice, too.
 
3) report   for output other than room.
 
 
I know some of #2 and #2 exist as plugins; just a matter of standardizing the
output and making it a bit more useful.
roster/rank online
Note #39627
posted on Ideas
Wednesday, April 25, 2018 @ 12:52
As examples, 'roster hook 3 online', 'rank 2 hook online', 'rank 1 online'.

Not sure on including linkdeda or not.  Some may duplicate swho options, others
wouldn't.  Alternatively, just star/color-highlight currently online players.
quiet
Note #39621
posted on Ideas
Tuesday, April 24, 2018 @ 23:05
Instead of having to go through each channel and channel *off , just does
them all at once.
nocurse channel warning
Note #16552
posted on Typos
Tuesday, April 24, 2018 @ 01:24
This channel is flagged as X-Rated. You are very likely to see adult
oriented material on this channel. If you are under the age of consent
for your area,  or you are easily offended, please turn this channel back off.
 
 
Line 1: adult-   (adult-oriented)
 
Line 3: area, or
Curse-ok channels
Note #39614
posted on Ideas
Monday, April 23, 2018 @ 23:03
In 'channels' list, add some way to distinguish curse-ok channels besides the
list in 'help channels'- maybe an asterisk after channel names or something in
the status field?
voteadmin > v3 3ditor
Note #39611
posted on Ideas
Monday, April 23, 2018 @ 16:46
Not sure if it's easy or the most worthwhile for time, but voting booth stuff
(voteadmin) could stand the v3 editor treatment (like v3 socedit/redit/etc).
*doggie
Note #16548
posted on Typos
Thursday, April 19, 2018 @ 18:57
Social output for doggie.
<5> -  proudly shows you  new doggy, oddly it's ass has no fur and it's named after your clan.
 
doggy; oddly, its
Re: Avengers.... ++
Note #39600
posted on Ideas
Thursday, April 19, 2018 @ 17:51
Reply to: Note 39599 posted by Crowley

My uncle's grandmother once saw an avenger play, so I'm qualified enough to
speak on their behalf, too, right?
 
Anyway, as far as wanted vs revenge, I don't see a reason for attacking wanted
to trigger revenge; revenge is 'for interfering in 's fight",
i.e., to help get rid of someone that's interfering, not makign sure you win a
1v1 fight.
 
That doesn't mean there couldn't be a quick "survival instincts" boost, maybe
only available below a certain percent hp or something, to do similar.  But I
don't think it should be available in every pvp situation.
wayfind message
Note #16547
posted on Typos
Thursday, April 19, 2018 @ 15:03
not sure exactly what causes the message, don't currently have wayfind yet
(have class but not high enough level).
  
All you see is a strange looking portal.
You fail to see the destination of the Amulet of Aardwolf.
 
Should be strange-looking.
info notes
Note #16546
posted on Typos
Wednesday, April 18, 2018 @ 19:55
There is no friend only option for the note info.
There is no clan only option for the note info.
 
Probably better as friend-only/clan-only and 'for note info'.
loot ordering
Note #16545
posted on Typos
Wednesday, April 18, 2018 @ 18:04
You find a |P[Poker Card]P| special item hidden in the corpse!
QUEST: You have almost completed your QUEST!
Return to the questmaster before your time runs out.
You get |7[Seven of Earth]7| from the corpse of a Sea Snake Jailor.
You get 631 gold coins from the corpse of a Sea Snake Jailor.
Captain Morgan gives you 28 gold coins for the corpse of a Sea Snake Jailor.

I guess it makes sense as far as 'determine what's on the corpse' vs 'get
 from corpse', but maybe they could be together the
way gold items are immediately get item, show gold value?
gold object echo
Note #39589
posted on Ideas
Tuesday, April 17, 2018 @ 15:49
A pile of gold coins crumbles into 500 gold pieces.
 
Many items are already piles of gold, etc., so "crumbles" doesn't seem right.
Maybe "You get 500 gold off a quick sale of " or "A passerby offers you
X gold for  and you make a trade"... or something?
Re: Container ID in owned +++
Note #39588
posted on Ideas
Tuesday, April 17, 2018 @ 11:54
Reply to: Note 39586 posted by Gladacus

I agree- maybe change 'owned' to 'ownership' and 'help owned' point to both
options (like 'help oc'), or maybe change it to 'help owned items' so that
'help owned' would show owned items, ownedwhere, and ownedcarry.
 
Also, since 'owned' uses a default option, maybe a nohelp line that says
something like "See 'help ownedwhere' for additional options" could be added
below the '[ count ] items found' line?
Re: Manor shopkeepers +++
Note #39583
posted on Ideas
Tuesday, April 17, 2018 @ 10:16
Reply to: Note 39580 posted by Starling

Actually, just make it a global ifilter option, so it can be used on inv, lbid,
etc., too.  If it's intensive to check each item, add a bit of lag like finger
to reduce constant usage.
Re: There's something wrong with epics. +++
Note #27535
posted on General
Monday, April 16, 2018 @ 20:37
Reply to: Note 27534 posted by Rauru

>It's clear then. Either Yowza and Quadrapus make changes or nothing changes.
> 
>End thread
 
>areas rauru
No areas to display for the options given. See 'help areas' for options.
 
So how many mprogs have you looked at?  Tried to debug Cataclysm or similar
areas before?  That's not even an epic.  Any guesses why there's four(ish)
epics added in the past thirteenish years?  Why multiple Imms that joined in
an effort to help fix raiding and epics aren't Imms any more?
 
Let's use the timers as an example.  You can't just go and change repop time
1440 mins to 1080 and poof, the whole area automagically updates everything
else and works properly with no other changes.  You've got multiple different
mprog/area authors with their own setup.  Even if you know the code and how
it all works and somehow get enough people to test, there can still be probs
(like with Winds).  Now change that to an area you don't know.
(look at changes that are still being made to Winds).
 
Now change this situation to code you understand but haven't personally
developed, especially on a MUD vs a full-fledged development studio to se
the dependencies, calls, step through, etc.
 
Oh, and in the meantime, keep working on development of other features that
benefit more than just these 30-50 players.

Those changes will be coming in tomorrow, right?
 
 
(This isn't an attempt to kiss Lasher/Imms' asses; some people need a dose
of reality once in a while....)
oncin pick
Note #16544
posted on Typos
Monday, April 16, 2018 @ 18:41
Found in vlad-shamir, not sure if that's origin or not.


An oncin pick lies here discarded.
 
here, discarded
Re: There's something wrong with epics. +++
Note #27527
posted on General
Monday, April 16, 2018 @ 16:43
Reply to: Note 27526 posted by Crowley

Well, she did provide a service, spreading wide gaping holes to her notes too
means one less person's notes to bother reading.
Re: Manor shopkeepers +
Note #39579
posted on Ideas
Monday, April 16, 2018 @ 16:16
Reply to: Note 39577 posted by Uuna

Probably in the minority, but I gdonate or auction mid-range stuff and only
sell off lower stuff.  This just means more junk to have to sift through to
din the one or two decent pieces, which would be even tougher with 50 items
instead of 10 because the other 40 are on 4 other mobs.
 
If the gold value is a multiplier based on which enhanced flag is used, maybe
the same could be applied to shopkeeper rot time?

Also barely related, but 'list stats' instead of having to appraise each
item that might look alright or has a decent flag?
Manor shopkeepers
Note #39576
posted on Ideas
Monday, April 16, 2018 @ 14:37
Give them a higher base gold and/or increase amount per cycle they're given
gold, to compensate for higher value and increased sales of enhanced gear.
Social wishes
Note #39574
posted on Ideas
Monday, April 16, 2018 @ 13:35
Nobility - Allow pretitle change at no cost, maybe with a cooldown.
 
Socialite- One free social per month.  Could be tracked similar to epic runs if
not coded differently.
 
Prominence- Change color of your name as it appears before channels, notes,
in socials, etc.  (Similar to chat highlighting in IM clients/etc).
Re: How fitting... +++
Note #14
posted on Clan
Monday, April 16, 2018 @ 12:57
Reply to: Note 13 posted by Escobar

Pirates have a lot of downtime.  Once you get the RSS feeds going on your
seedbox, it's not ...
 
I mean, when you're sailing in a boat and the sheep are all dried up, it's..
 
Uhm, we're just bored, okay?  *pwdda
Re: Nerfs +++
Note #27523
posted on General
Monday, April 16, 2018 @ 12:48
Reply to: Note 27522 posted by Zhalut

It's easier to mark spells as illegal than code in a 10% (example) reduction in
casting power from staves if you're not Lasher.
 
It's also easier to drop damage on one skill/spell vs. increasing it on 30 or
300 others and adjusting mob stats, mprogs, etc., accordingly.
 

As for the amount of time, 1) it's not easy to see how much of an increase
happened at a glance and 2) it takes time to make a decision when a problem is
realized.  It's like getting rid of a bot; someone reports you as one, do you
just get nuked, or do you want imms to take the time to watch and test and make
sure it's the case?
global
Note #16542
posted on Typos
Sunday, April 15, 2018 @ 14:35
Turning ON the global channel.
 
Nitpicky but it'd probably look better as 'the global quest channel', as there
are several channels that could probably be considered global.
o-}Quick quiZ{-o
Note #1
posted on Claninfo
Sunday, April 15, 2018 @ 14:20
Would you rather...
A) Pretend to bring peace, prosperity and justice to the lands
B) Plaster your clan loyalty to the entire MUD, repeatedly
C) Do whatever you want, so long as you don't piss off the Imms
  
The biggest park for the Hardcore system is
A) Getting a few extra quest points
B) Whining when someone has the audacity to kill you
C) Lots more players to give sweet dagger hugs!
 
You prefer a clan channel filled with
A) Beep boop beep beep beep boop
B) The sound of crickets chirping
C) Dirty jokes and inappropriate socials
 
When you get PK'ed, would you rather
A) Ask clannies to rush to your side to "defend" your "honor"
B) Put the person that PKed you on ignore in protest
C) Get teased, maybe get a spellup, and move on with your life
 
Goats are
A) Any of numerous agile, hollow-horned ruminants of the genus Capra
B) The spawn of Satan, but a tasty sacrifice
C) Awesome and a great way to piss off a particular clannie
 
On the other hand, Goatse is
A) Something you've heard of but that's it
B) Totally disgusting and shouldn't be on the internet
C) Appropriate for an ASCII art clan message of the day
 
The Internet has a definite winner.  Of these choices, it is...
A) latest tots dank meme yo 
B) Ninjas
C) Pirates
 
 
Everyone thinks a pirate's favorite letter is R, but their true love be the 
seven C's.  If that's how you answered, check out 'help hook' and our website
(found in 'claninfo hook'), and feel free to follow the application guidelines.
  
...Or don't.  We do alright without you and this was just posted cuz I'm bored.
How fitting...
Note #8
posted on Clan
Sunday, April 15, 2018 @ 13:19
No irony whatsoever.
 
http://i67.tinypic.com/103agll.png
Re: Punitive Gear +
Note #39568
posted on Ideas
Sunday, April 15, 2018 @ 11:39
Reply to: Note 39567 posted by Wire

Totally agree.  Shouldn't have to stop and think how to take three seconds to
work around an issue.
 
?Don't forget the mob without detects in Sahuagin, or the remove-gear mprogs
like Zarkrand (whatever) in Talsa and the slave aura in Darklight.  Masq's
monkey photo was funny once, now just annoying.  Day/night mob cycles.

I'd argue an entire area full of aggro mobs is annoying, so can we get those
changed too?  And the mega-powerful goal end mobs in SH areas, let's nerf them
too.  Don't wanna do too much thinking.