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JAWS Screen Reader configurations
Note #7833
posted on Tech
Saturday, March 9, 2019 @ 14:17
I'm testing TTS interaction between MUSHclient and the latest JAWS 2019.
I found that I have to disable Screen Echo and Typing Echo and Typing Interrupt.
Can JAWS users tell me if this is a common configuration change needed?
Re: Picture of google web fonts for the ASCII aardmap +
Note #7831
posted on Tech
Thursday, March 7, 2019 @ 17:09
Reply to: Note 7830 posted by Lasher

I ended up going with Source Code Pro Black 10p.
However I believe Anonymouse Pro 8p is also very very good especially for
lower resolution displays, because of how clean the font is at even 8 point.
I will likely have a button/menu to toggle between the two fonts

many years ince I have played so I am slowly refamiliarizing myself with stuff
here is my UI so far, still lots of work to do, but make progress every day:
https://i.imgur.com/6ijlPdO.png

ignore the oneway exits all over the middle of the map, those are from me still
working on perfecting the Mudlet code that maps using the GMCP data
Picture of google web fonts for the ASCII aardmap
Note #7829
posted on Tech
Thursday, March 7, 2019 @ 00:24
Tried various fonts (download from google web fonts) for the ASCII map
This picture shows my favorite 4: https://i.imgur.com/hPubnXv.png
Re: Aardwolf Clock, Version 2! +
Note #7828
posted on Tech
Wednesday, March 6, 2019 @ 11:34
Reply to: Note 7827 posted by Crowley

Ralyn just pointed out that when he tries to update, it crashes. It's very
likely because his version predates the functions that Fiendish added to
AardMUSH that allow the updater to work. I'm not sure which version had the
functions required, but I believe it's safe to say that if you have anything
that is still 18xx version (use checkversion to check), you will not be
successful in updating.
 
If this is you, you have two options: either update your client (you really
should use this option), or go to the link (http://tinyurl.com/AardClock) and
install it manually.
 
But again, you really should update!
 
Mr. Crowley
Re: Aardwolf Clock, Version 2!
Note #7827
posted on Tech
Wednesday, March 6, 2019 @ 11:24
Reply to: Note 7820 posted by Crowley

New update to the clock. For those who have it installed already, just type
'aardclock update'. For those who have not installed it, please refer to note
7820 in this forum.
 
The new update simply adds a GENERIC help file, and a new command: 'aardclock
time', which forces an update of the time. This is useful for when you've been
disconnected from the MUD, or a reboot happens, as the clock will get out of
sync then.
 
As always, if there are any bugs you find, or any features you'd like added,
please let me know, and I'll see what I can do!
 
Mr. Crowley
another update for my scripts
Note #7826
posted on Tech
Friday, March 1, 2019 @ 07:25
if yall did not know i recently updated my level report script to include
battle training


I also updated my vorpal counter script with hadarmagic

as always if you see anything wrong, or have suggestions feel free to pm/note


Hadar
Aardwolf Clock, Version 2!
Note #7820
posted on Tech
Tuesday, February 19, 2019 @ 11:24
Hey fellow Aardwolfians!

For the longest time, I had a clock that would display the hour and whether it
was day or night in Aardwolf time (not real time, but what you see in 'time').
It was buggy, and required you to download the image files that came with it.

I've since upgraded it to version 2.x. And it comes packed with new features.
No longer do you have to download images, because the plugin now draws the
clock face. No longer is it bland and clunky, but rather smooth and rather
sleek, if I say so myself. Here's a list of the features:

* Analog clock that acts as a visual tick timer
* Displays the current season and the damage associated with it
* Displays when the current season ends
* Displays sunrise (yellow sun) and sunset (orange sun)
* Background and colors change to reflect day and night
* Has an easy-to-use update feature for future updates

These features mean you'll always know when it changes from day to night, or
vice versa, which is useful for some goals and some pesky mobs. Additionally,
you'll always be able to see when the MUD is just about to tick, so you can
sleep, or prepare to do whatever commands you were going to do on tick.

You can pick up the plugin at the tinyurl below, and here are two screenshots
to show the difference between day and night. As a side note, if you're using
the standard MUSHclient and do not have the image files that Fiendish includes
with Aardwolf MUSHClient, then the backgrounds will not look the same.
Additionally, if you experience any problems, please, let me know via a note
and I'll look into them.

https://tinyurl.com/Aard-Clock

https://i.imgur.com/JygTnLx.png -- Day

https://i.imgur.com/Soh8Z2Y.png -- Night

To install, open the tinyurl link, Ctrl+A (or right-click and select all).
Ctrl+C (or right-click, select copy). Open up your favorite text editor, and
Ctrl+V (or right-click, Paste). File -> Save As, and save it as
'Aardwolf_Clock.xml'. Make sure you change the file types to either 'All Files'
or 'XML'. Once it's saved in a location (I suggest the plugin directory for
MUSH), Ctrl+Shift+P in MUSH, 'Add', and navigate to the plugin.

Hopefully, in the future, I'll add some new features (such as being able to
hide what you don't care to see, and maybe even forecasting the next season).
But until then, enjoy!

Mr. Crowley

P.S. Credit goes towards Fiendish for helping take it out of Beta!
Re: TinTin++ ++++
Note #7815
posted on Tech
Thursday, February 14, 2019 @ 08:03
Reply to: Note 7814 posted by Muon

FYI: a screen capture to tease you...

https://postimg.cc/RWjmnFj6

Re: TinTin++ +++
Note #7814
posted on Tech
Thursday, February 14, 2019 @ 06:28
Reply to: Note 7802 posted by Crowley

I agree that playing any MUD game is better on a PC!
I am using the Debian OS (http://debian.org/) on a PC
that I bought at a thrift store for $32! (and it runs good!)
I am also using a 24 inch 1080p monitor so have a large area
to see everything in the client.

I am running the official Windows aardwolf client on Debian
with Wine. (Wine runs Windows software on Linux.)

My CPU: Intel(R) Pentium(R) 4 CPU 3.00GHz
RAM: 2 Gigs
GPU: onboard video with 8 MB RAM

It's a pretty slow computer but it runs Linux fine
and for web browsing, it works surprisingly well, but
it will not play Full HD video fullscreen and even
windowed, it drops frames playing HD video but it does
play standard definition video fine.

So, go find yourself a cheap computer (and a big screen)
and you will enjoy playing this game a lot more,
(I payed about $120 for my monitor.)

potions plugin (how many to quaff) part 3
Note #7808
posted on Tech
Saturday, February 9, 2019 @ 07:12
  refresh_potions_required = moves_required / mvpp
  mvpr = refresh_potions_required
  print(math.floor(mvpr+0.5), "refresh potions")