Reply to: Note 40776 posted by Zoot Given there's unlimited keys in areas, couldn't this be done by adding a hidden fountain in appropriate rooms? Then you can control poison flags as well as liquid types by room rather than sector, like getting a container full fo kid and fish pee if you tried it in Ocean Adventure Park. Probably other atmosphere-appropriate items that could be implemented same way and not need to count towards the object limit for areas. (Makes me think of and not need to count towards the object limit for areas.
Re: filling drink containers ++
Friday, November 2, 2018 @ 13:41